Hastings Law Journal Hastings Law Journal
Volume 74 Issue 2 Article 4
2-2023
Financial Inclusion Gone Wrong: Securities and Cryptoassets Financial Inclusion Gone Wrong: Securities and Cryptoassets
Trading for Children Trading for Children
Nizan Geslevich Packin
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Financial Inclusion Gone Wrong: Securities and Cryptoassets Trading for
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[349]
Financial Inclusion Gone Wrong:
Securities and Cryptoassets
Trading for Children
NIZAN GESLEVICH PACKIN
According to studies, money is a major source of anxiety for most Americans. In looking for
ways to remedy the source of such anxiety, some believe that increasing childrens financial
orientation could help lower their money-related anxiety levels as adults. Identifying this market
as a business opportunityand reassured by research that shows that by age six, children are
already veteran consumers of mobile appsfinancial technology (fintech), decentralized
finance (DeFi), and even traditional financial entities have started offering services and
products to children. These services and products include a broad array of financial-related
products and services, from enabling children to earn money for doing their chores, to trading
stocks and cryptoassets, and even to earning digital assets and currencies while playing video
games.
The potential of this new markets clientele is valuable for two reasons. First, having more
customers is always a good thing. Second, children will eventually mature into adult customers
who presumably will continue using the services and products they like and are familiar with.
And, although some legal challenges are associated with childrenwho are minorsentering
financial-based online contracts, this business trend will continue to grow as it becomes socially
acceptable to offer financial services to children. Societys newly adopted paradigms for
describing, understanding, and shaping childrens rights, domestic relationships, custodial
status, and even digital purchasing power are all supportive of this trend. Moreover, fintech and
DeFi apps and games can help teach children about the value of money, the importance of
investing, and the risks involved in trading.
Yet fintech and DeFi apps and games could also have a disruptive effect on children, both
developmentally and behaviorally, similar to that of other consumed digital content. This
disruptive effect should be a source of concern to anyone focused on investor and consumer
protection, including regulatory agencies like the Securities Exchange Commission (SEC) and
Financial Industry Regulatory Authority (FINRA), which have already expressed concerns over
Professor of Law, Baruch College, City University of New York; Senior Lecturer, Haifa University
Faculty of Law; Affiliate Faculty, Bloomington’s Program on Governance of the Internet & Cybersecurity at
Indiana University. Thanks to the Boston University School of Law Workshop participants, as well as the
National Business Law Scholar Conference participants for the helpful comments. Special thanks to Joseph
Aminov for his input and assistance.
350 HASTINGS LAW JOURNAL [Vol. 74:349
gamification and digital engagement practices. In light ofthe financialization of everything,
this Article looks to both legal and ethical reasoning and behavioral economics tools to call for
the search for effective financial literacy education for children to be replaced by a search for
policies more conducive to good consumer and investor protection outcomes. These policies
should guide lawmakers in regulating fintech and DeFi apps and games offered to children in
light of the following considerations: (i) the addictiveness of digital gaming; (ii) how gamifying
finance makes it feel less serious; (iii) the connection between gamification and gambling; (iv)
how childrens financial choices are more susceptible to the influence of outside parties than
are those of adults; (v) fintech and DeFi apps and games failure to teach children the
importance of concepts such as debt, credit, and financial commitments; and (vi) the unrealistic
burden on young parents, who are already struggling to constantly supervise their children’s
online activities, to monitor their childrens online financial activities in our digital era.
February 2023] FINANCIAL INCLUSION GONE WRONG 351
TABLE OF CONTENTS
INTRODUCTION ................................................................................................ 352
I. ITS ALL ABOUT THE MONEY .............................................................. 357
A. MONEY AS A SOURCE OF ANXIETY .............................................. 357
B. CHILDREN AND FINANCIAL EDUCATION AND LITERACY ............. 360
II. PLAYING WITH MONEY? ...................................................................... 365
A. FINTECH APPS FOR CHILDREN: A GROWING BUSINESS
TREND .......................................................................................... 365
B. DEFI, GAMEFI, AND PLAY TO EARN ............................................ 366
C. PATERNALISM AND SOCIAL RESPONSIBILITY ............................... 369
D. CHILDRENS RIGHTS ..................................................................... 371
E. LEGALLY ENABLED MINORS ........................................................ 374
III. FINANCIAL INCLUSION GONE WRONG: SOME REFLECTIONS ON
POLICY IMPLICATIONS ......................................................................... 375
A. GAMIFICATION IN A DIGITAL WORLD: CHILDRENS PHYSICAL
AND MENTAL HEALTH AND DEVELOPMENT ................................ 375
B. THE SERIOUSNESS OF MONEY ...................................................... 380
C. THE INFLUENCE OF OUTSIDE PARTIES ON CHILDRENS
FINANCIAL CHOICES ..................................................................... 383
D. DEBT, CREDIT, AND FINANCIAL COMMITMENTS: LEARNING
FINANCIAL PRINCIPLES ................................................................ 385
E. THE PARENTS PERSPECTIVE ........................................................ 388
IV. REGULATION TIME: WHOS THE BOSS? ............................................... 389
CONCLUSION ................................................................................................... 397
352 HASTINGS LAW JOURNAL [Vol. 74:349
INTRODUCTION
For the majority of Americans, money is a primary source of anxiety. Almost
90% of all Americans believe that nothing could make them happier than knowing
that their finances are in order, and more than three-quarters of millennials and
Generation X frequently experience emotional stress over money.
1
In looking for
ways to help Americans address this source of anxiety, some believe that increasing
childrens financial orientation could help lower their money-related anxiety levels
as adults,
2
and in general assist with addressing societal shortcomings. While not
everyone agrees with this approach,
3
identifying this market as a business
opportunitymotivated by research that shows that by age six children are already
veteran consumers of digital apps and games
4
financial technology (fintech) and
decentralized finance (DeFi) companies, and even traditional financial institutions,
1
. See JUDY T. LIN, CHRISTOPHER BUMCROT, TIPPY ULICNY, GARY MOTTOLA, GERRI WALSH, ROBERT
GANEM, CHRISTINE KIEFFER & ANNAMARIA LUSARDI, THE STATE OF U.S. FINANCIAL CAPABILITY: THE 2018
NATIONAL FINANCIAL CAPABILITY STUDY 1, 2 (2019); Press Release, Am. Psych. Ass’n, American
Psychological Association Survey Shows Money Stress Weighing on Americans’ Health Nationwide (2015),
https://www.apa.org/news/press/releases/2015/02/money-stress?utm_content=buffer187d9&utm_medium=
social&utm_source=facebook.com&utm_campaign=buffer.
2
. Among those supporting this notion are lawmakers, industry and private sector participants, literacy
advocates, and even scholars. See, e.g., Youth Financial Education Act, S. 925, 109th Cong. § 4401(b)(3) (2005);
Improving Financial Literacy in the United States: Hearing Before the S. Comm. on Banking, Housing, and
Urban Affairs, 109th Cong. (2006) (statement of Ben S. Bernanke, Chairman of the Board of Governors, Federal
Reserve System) (citing Gregory Elliehausen, E. Christopher Lundquist & Michael E. Staten, The Impact of
Credit Counseling on Subsequent Borrower Credit Usage and Payment Behavior (Jan. 2003) (unpublished
manuscript), https://www.federalreserve.gov/communityaffairs/national/CA_Conf_SusCommDev/pdf/staten
michael.pdf (arguing that it is empirically shown that financial education increases credit standing).
3
. There are, however, commentators who disagree with this approach. See, e.g., Lauren E. Willis, Against
Financial-Literacy Education, 94 IOWA L. REV. 197, 197 (2008) ([T]he predicate belief in the effectiveness of
financial-literacy education lacks empirical support. Moreover, the belief is implausible, given the velocity of
change in the financial marketplace, the gulf between current consumer skills and those needed to understand
todays complex nonstandardized financial products, the persistence of biases in financial decisionmaking, and
the disparity between educators and financial-services firms in resources with which to reach consumers.);
Gregory Elliehausen, E. Christopher Lundquist & Michael E. Staten, The Impact of Credit Counseling on
Subsequent Borrower Behavior, 41 J. CONSUMER AFFS. 1, 2 (2007) (admitting that their earlier works data does
not show a statistically significant impact of financial literacy on credit outcomes); Howell E. Jackson & Stacy
A. Anderson, Can States Tax National Banks To Educate Consumers About Predatory Lending Practices?,
30 HARV. J.L. & PUB. POLY 831, 844 n.51 (2007); Douglas A. Hershey, David A. Walsh, Ruby Brougham,
Stephen Carter & Alicia Farrell, Challenges of Training Pre-Retirees To Make Sound Financial Planning
Decisions, 24 EDUC. GERONTOLOGY 447, 467 (1998) (indicating that consumers who participated in retirement-
related financial sessions believed that their financial orientation had improved, yet their scores on financial
examinations had not); James J. Choi, David Laibson, Brigitte C. Madrian & Andrew Metrick, Saving for
Retirement on the Path of Least Resistance, in BEHAVIORAL PUBLIC FINANCE 304, 33537 (Edward J.
McCaffery & Joel Slemrod eds., 2006) (showing how employees who reported at the end of a retirement-
investing class that they would up their savings typically ended up not doing so); Jean Braucher, An Empirical
Study of Debtor Education in Bankruptcy: Impact on Chapter 13 Completion Not Shown, 9 AM. BANKR. INST.
L. REV. 557, 57477 (2001) (showing that the positive impact of bankruptcy-debtor education vanished upon
controlling for easier repayment programs and different types of assistance offered to debtors who attended the
educational sessions).
4
. See, e.g., Press Release, UNICEF, Every Fourth Child in Preschool Age Owns a Digital Device (June
15, 2018), https://www.unicef.org/serbia/en/press-releases/every-fourth-child-preschool-age-owns-digital-
device.
February 2023] FINANCIAL INCLUSION GONE WRONG 353
have recently started offering their services to children.
5
These services include a
broad array of financial products and services, from enabling children to earn
money for doing their chores, to trading securities and fractions of stocks and
cryptoassets, and even to earning digital assets and currencies while playing video
games.
6
The potential of this new markets clientele is valuable for two reasons.
First, having more customers is always positive. Second, children will
eventually mature into adult customers who presumably will continue using the
services and products they like and are familiar with. Moreover, if companies
providing such services get users hooked on their services and products, this
could prove beneficial for their businesses in the long term. While regulators
that deal with investor protection are now focused on financial apps digital
5
. See, e.g., Sarah Hansen, Investment Giant Fidelity Will Let Your Teen Trade Stocks—for Free, FORBES
(May 18, 2021, 9:20 AM), https://www.forbes.com/sites/sarahhansen/2021/05/18/investment-giant-fidelity-
will-let-your-teen-trade-stocks-for-free/?sh=719b18884fe4; Kids Savings Account, CAP. ONE,
https://www.capitalone.com/bank/savings-accounts/kids-savings-account/#id_accountdetails (last visited Jan.
28, 2023); Eliza Haverstock, With Debit Cards and Investing for Kids, Fintech Startup Greenlight Doubles
Valuation to $2.3 Billion, FORBES, https://www.forbes.com/sites/elizahaverstock/2021/04/27/with-debit-cards-
and-investing-for-kids-fintech-startup-greenlight-doubles-valuation-to-23-billion/?sh=32c386d93aad (Apr. 27,
2021, 11:15 AM); Simon Chandler, Blockchain Games in 2022: Play-To-Earn, Gamification, Interoperability
and Major Publishers, CRYPTONEWS (Feb. 13, 2022, 4:00 AM), https://cryptonews.com/exclusives/blockchain-
games-2022-play-earn-gamification-interoperability-major-publishers.htm; What To Know About Savings
Accounts for Kids, BANK OF AM.: BETTER MONEY HABITS, https://bettermoneyhabits.bankofamerica.com
/en/personal-banking/best-savings-accounts-for-kids (last visited Jan. 28, 2023).
6
. See, e.g., Robert Farrington, Play-To-Earn Gaming Is Driving NFT and Crypto Growth, FORBES (Dec.
13, 2021, 10:45 AM), https://www.forbes.com/sites/robertfarrington/2021/12/13/play-to-earn-gaming-is-
driving-nft-and-crypto-growth/?sh=600e1e7fc2dc; Ojash Yadav, What Is GameFi and Can You Really Earn
Money Playing Video Games?, MAKE TECH EASIER (Feb. 9, 2022), https://www.maketecheasier.com/what-is-
gamefi/; Clive Thompson, The Untold Story of the NFT Boom, N.Y. TIMES (May 12, 2021), https://www.nytimes
.com/2021/05/12/magazine/nft-art-crypto.html?searchResultPosition=1.
354 HASTINGS LAW JOURNAL [Vol. 74:349
engagement practices
7
such as Robinhoods gamification features
8
examining the impact of these features on customers in general,
9
with a specific
focus on children using such financial services as a subgroup, is critical.
Childrens lawis not a single body of law with a coherent set of
principles.
10
“[H]owever, one common theme . . . extends across the many
bodies of law that apply to children”: childrens development and the differences
associated with it justify distinct treatment of children in various legal contexts.
11
Consumer and investor protection, along with securities law, should be among
the legal contexts that treat children differently. Indeed, children are protected
7
. Between 2021 and 2022, gamification became an object of much legislative and regulatory interest,
and the SEC has made gamification a priority. See Benjamin Bain & Robert Schmidt, Gensler Targets Broker
Gamification After Trading Tumult, BLOOMBERG, https://www.bloomberg.com/news/articles/2021-03-
02/gensler-says-scrutinizing-trading-apps-would-be-focus-at-sec (Mar. 2, 2021, 11:17 AM). In May 2021,
testifying before Congress, SEC Chairman Gary Gensler specifically objected to brokerage apps that use
psychological prompts to get people to trade more.U.S. House Comm. on Fin’l Servs., Virtual Hearing -
Game Stopped? Who Wins and Loses When Short Sellers, Social Media, and Retail Investors Collide, Part III,
YOUTUBE (May 6, 2021, 12:00 PM), https://www.youtube.com/watch?v=vX2X8xxHEns. Similarly, the
Democratic majority of the Commission have showed approval and support for regulating gamification. See
Allison Herren Lee, Comm’r, SEC, Leveraging Regulatory Cooperation To Protect America’s Investors:
Remarks at the 2021 Section 19(d) Conference (May 21, 2021), https://www.sec.gov/news/speech/lee-2021-
section-19d-conference; Chris Ekimoff & Kurt Wolfe, Enforcing the Regulations: A Conversation with
Commissioner Crenshaw, PRACTISING L. INST.: INSECURITIES PODCAST, at 18:45 (June 17, 2021),
https://insecurities.podbean.com/e/enforcing-the-regulations-–-a-conversation-with-commissioner-crenshaw/.
The SECs Republican commissioners, however, have been advocating for a different approach regarding the
regulation of gamification. See, e.g., Hester M. Peirce, SEC, Atomic Trading, Speech at the George Washington
University Law School Regulating the Digital Economy Conference (Feb. 22, 2021), https://www.sec.gov
/news/speech/peirce-atomic-trading-2021-02-22 (advocating for the SEC to gamify its communications with
investors); Dean Seal, SECs Roisman Wary of Playing into GamificationFears, LAW360 (Nov. 16, 2021, 8:21
PM), https://www.law360.com/articles/1441062/sec-s-roisman-wary-of-playing-into-gamification-fears
(advancing an approach that would help avoid getting the SEC mired in litigation).
8
. See, e.g., Maggie Fitzgerald, Robinhood Gets Rid of Confetti Feature amid Scrutiny over Gamification
of Investing, CNBC (Mar. 31, 2021, 9:05 AM), https://www.cnbc.com/2021/03/31/robinhood-gets-rid-of-
confetti-feature-amid-scrutiny-over-gamification.html; Annie Massa & Tracy Alloway, Robinhoods Role in the
Gamificationof Investing, BLOOMBERG, https://www.bloomberg.com/news/articles/2020-12-19/robinhood-s-
role-in-the-gamification-of-investing-quicktake (July 15, 2021, 9:00 PM); Nathaniel Popper, Robinhood Has
Lured Young Traders, Sometimes with Devastating Results, N.Y. TIMES (July 8, 2020), https://www.nytimes
.com/2020/07/08/technology/robinhood-risky-trading.html; Hannah Levintova, Robinhood Promises Free
Trades. Did Alex Kearns Pay with His Life?, MOTHER JONES (Apr. 29, 2021), https://www.motherjones.com
/politics/2021/04/robinhood-gamestop-free-trades-alex-kearns/.
9
. More and more financial service providers are looking to gamify their services and offerings and to
include game-like features that will draw and capture the attention of customers. For example, Long Game, a
platform that turns personal savings into a game, received much attention from traditional financial institutions.
See Mary Ann Azevedo, Banking Giant Truist Acquires Fintech Startup Long Game in Effort To Reach Younger
Demographic, TECHCRUNCH (May 3, 2022, 3:01 AM), https://techcrunch.com/2022/05/03/banking-giant-truist-
acquires-fintech-startup-long-game-in-effort-to-reach-younger-demographic/. In the spring of 2022, Long Game
was acquired by Truist Financial Corporation, the sixth largest bank in the United States and the product of a
2019 merger between BB&T and SunTrust banks. Id.
10
. Emily Buss, What the Law Should (and Should Not) Learn from Child Development Research,
38 HOFSTRA L. REV. 13, 1819 (2009) (dividing the laws distinct treatment of children into a few largely
defining categories: constitutional law, torts, and contracts; criminal and civil law; substantive law and
procedure).
11
. Emily Buss, The Laws Role in Raising Children, 46 OHIO N.U. L. REV. 267, 267 (2020).
February 2023] FINANCIAL INCLUSION GONE WRONG 355
as consumers, for example, by unique legislation such as the Childrens Online
Privacy Protection Act (COPPA),
12
which was largely designed to outlaw
unfair or deceptive acts or practices in connection with personal information
from and about children on the internet.”
13
Such unfair or deceptive acts or
practices have been recognized in children-targeted devices, toys, wearables,
and Internet of Things-based devices.
14
But, more relevantly and disturbingly
for this Articles purposes, studies have found that more than two-thirds of the
1,000 most popular iPhone apps likely to be used by children collect and send
their personal information out to the advertising industry[;] . . . [o]n Android, 79
percent of popular kids apps do the same.
15
Indeed, there is a reason why
children cannot vote, enlist in the military, obtain a drivers license, purchase
tobacco, drink alcohol, and do other types of activities that adults can
16
it takes
time for childrens judgment and capacity to understand consequences to
develop. Furthermore, childrens use of digital technology deserves special
attention, because not only does research find, for example, that many children
cannot distinguish ads from content, but also that data collected about them as
users can be misused in uniquely harmful ways. Therefore, society has decided
to protect children and prevent individuals, businesses, and other entities from
exploiting childrens behavioral data or manipulating children online. Fintech
and DeFi apps and games targeting children should not be treated any
differently. Yet this business trend will continue to grow as offering financial
services to children becomes socially acceptable, especially given societys
newly adopted paradigms for describing, understanding, and shaping childrens
12
. See Childrens Online Privacy Protection Act (COPPA), Pub. L. No. 105-277, 112 Stat. 2681-728 to -
735 (1998) (codified as amended at 15 U.S.C. §§ 65016506). COPPA is supplemented by a rule created,
updated, and enforced by the Federal Trade Commission (FTC). See Childrens Online Privacy Protection Rule,
64 Fed. Reg. 59888, 59888 (Nov. 3, 1999) (codified at 16 C.F.R. pt. 312 (2018)). The COPPA Rule has been
effective since April 21, 2000. Childrens Online Privacy Protection Rule, 78 Fed. Reg. 3972, 3972 (Jan. 17,
2013).
13
. For a discussion of COPPA, see Eldar Haber, The Internet of Children: Protecting Childrens Privacy
in a Hyper-Connected World, 2020 U. ILL. L. REV. 1209, 1224 (“The protection of childrens privacy online was
first formally acknowledged with the enactment of COPPA in 1998.”); Gaia Bernstein, When New Technologies
Are Still New: Windows of Opportunity for Privacy Protection, 51 VILL. L. REV. 921, 94849 (2006); Andrea
M. Matwyshyn, Material Vulnerabilities: Data Privacy, Corporate Information Security, and Securities
Regulation, 3 BERKELEY BUS. L.J. 129, 15556 (2005). Commentators have argued that COPPA was a reaction
to the failure of self-regulation, especially following the Kids.com advisory letter in which the FTC specified
standards for privacy policies on websites targeting children. See How COPPA Came About,
INFORMATIONWEEK (Jan. 14, 2004), http://www.informationweek.com/story/showArticle.jhtml?articleID=173
00888. Prior to COPPA, the 1974 Family Educational Rights and Privacy Act regulated childrens informational
privacyand family privacyrelated matters. See Family Educational Rights and Privacy Act, Pub. L. No. 93-
380, 88 Stat. 571, 57174 (1974) (codified at 20 U.S.C. § 1232g).
14
. See, e.g., Haber, supra note 13, at 1209; Eldar Haber, Toying with Privacy: Regulating the Internet of
Toys, 80 OHIO ST. L.J. 399, 40102 (2019). For a taxonomy of privacy, see Daniel J. Solove, A Taxonomy of
Privacy, 154 U. PA. L. REV. 477, 478 (2006).
15
. Geoffrey A. Fowler, Your KidsApps Are Spying on Them, WASH. POST (June 9, 2022, 8:00 AM),
https://www.washingtonpost.com/technology/2022/06/09/apps-kids-privacy/.
16
. Cole F. Watson, Protecting Children in the Frontier of Surveillance Capitalism, 27 RICH. J.L. &
TECH. 1, 36 (2021).
356 HASTINGS LAW JOURNAL [Vol. 74:349
rights, domestic relationships, custodial status, and even digital purchasing
power.
This is not to say that fintech and DeFi apps and games do not offer any
educational value for childrensuch a statement would be wrong. These apps
and especially games can help teach those using them about the value of money
and how to earn it, the importance of investing, and the risks associated with
trading.
17
But they can also have a developmentally and behaviorally disruptive
influence on children by functioning like hard drugs or “acting like
stimulants” for children; the dopamine released by the stimulation of digital apps
and games hits children and teens more virulently because their cerebral cortexes
are not sufficiently developed to enable them to feel satisfied with small doses
or to self-regulate.
18
This in turn causes anxiety and stress, subjecting children
to social influencers manipulations,
19
or simply inculcating the wrong values.
20
Moreover, these apps and games should be a source of concern to anyone
focused on consumer and investor protection and securities laws, including
regulatory agencies like the Securities and Exchange Commission (SEC) and
Financial Industry Regulatory Authority (FINRA), which have already
expressed concerns about gamification, financial apps digital engagement
practices, and their potential effects,
21
or the Federal Trade Commission (FTC),
which regulates deceptive practices and online gaming.
Drawing from legal and ethical reasoning, social studies insights, and
behavioral economics tools, this Article calls for the search for effective
financial literacy education for children to be replaced with a search for policies
conducive to good consumer financial outcomes. These policies should also
focus on broker-dealer regulation, a subfield of securities law; brokers are those
17
. See generally KEVIN WERBACH & DAN HUNTER, FOR THE WIN: THE POWER OF GAMIFICATION AND
GAME THINKING IN BUSINESS, EDUCATION, GOVERNMENT, AND SOCIAL IMPACT (2020) (discussing the many
educational advantages of gamification).
18
. See infra Part III.A.
19
. Social influence has always played a role in marketing, decision-making, and even financial behavior,
but the popularity of online social influence has reached a whole new level. From stock promotions on TikTok
videos to viral posts on Instagram like Kim Kardashians cryptocurrency plug, people have been following their
favorite influencerspromotions, with children and emerging adults being especially susceptible to the influence
of outside parties. See infra Part III.B.
20
. See infra Part III.B (discussing the example of Kwedit, one of the first companies based on the buy
now, pay later(BNPL) business model, which enabled children to make and back out of digital purchases,
instilling the understanding that it is okay to purchase things one cannot afford and back out of financial
commitments).
21
. See Request for Information and Comments on Broker-Dealer and Investment Adviser Digital
Engagement Practices, Exchange Act Release No. 34-92766, 86 Fed. Reg. 49067, 49071 (Sept. 1, 2021)
(requesting information and comments on broker-dealer and investment-adviser digital engagement practices);
Game Stopped? Who Wins and Loses When Short Sellers, Social Media, and Retail Investors Collide, Part III:
Hearing Before the H. Comm. on Fin. Servs., 117th Cong. 2 (2021) (testimony of Gary Gensler, Chairman,
SEC); FINRA, 2021 REPORT ON FINRAS EXAMINATION AND RISK MONITORING PROGRAM 2 (2021),
https://www.finra.org/sites/default/files/2021-02/2021-report-finras-examination-riskmonitoring-program.pdf
(highlighting that the use of interactive and game-like features by online broker-dealers to engage with
customers can result in increased risk for customers).
February 2023] FINANCIAL INCLUSION GONE WRONG 357
engaged in the business of effecting transactions in securities for the account
of others,” or for their own accounts.
22
In calling for this shifted focus, this
Article explores the following issues, which should guide lawmakers in
regulating financial apps offered to children: (i) the addictiveness of digital
gaming; (ii) how gamifying finance makes it feel less serious; (iii) the
connection between gamification and gambling; (iv) the fact that childrens
financial choices are more susceptible to the influence of outside parties than are
adults; (v) the consequences of financial apps failing to teach children the
importance of concepts such as debt, credit, and financial commitments; and
finally, (vi) the added, unrealistic burden on young parents who already struggle
with constantly supervising their childrens online activities to additionally
monitor their childrens online financial activities in our digital era.
This Article is structured as follows. Part I examines how important money
and finance is to most people, how it has become the most significant source of
anxiety for Americans, and the importance of financial literacy and education.
Part II explores the concepts of fintech, DeFi, and game financialization
(GameFi), and examines the development of the gamification trend in the
financial industry and how children have become a significant target audience
for financial platforms, apps, and games despite their limited legal capacity as
minors. Part III examines some reflections on policy implications regarding the
gamification of the financial industry as it relates to and affects children
developmentally, socially, and behaviourally. Part IV examines the regulatory
initiatives that address some of the relevant issues relating to children and the
financial products and services offered to them on digital platforms and apps.
This Article then explores which government agencies have authority over
regulating these issues and which ones could be up to this task, if at all. Finally,
it concludes by offering some policy recommendations and advocating for
greater scrutiny of the gamification of finances effect on children.
I. ITS ALL ABOUT THE MONEY
A. MONEY AS A SOURCE OF ANXIETY
Financial worries can be extremely stressful. According to a 2018 FINRA
survey, more than half of the Americans surveyed agreed that thinking about
their finances made them anxious; 44% felt that discussing their finances was
stressful, with respondents ages eighteen to thirty-three reporting the highest
levels of stress (63%) and anxiety (55%).
23
Similarly, according to a study
conducted by the American Psychological Association, money has been found
to be especially angst-producing for parents and younger adults, with more than
22
. 15 U.S.C. § 78c(a)(4)(A). See, e.g., Peter H. Huang, Trust, Guilt, and Securities Regulation, 151 U.
PA. L. REV. 1059, 106768 (2003) (discussing the regulation of broker-dealers).
23
. See LIN ET AL., supra note 1.
358 HASTINGS LAW JOURNAL [Vol. 74:349
75% of the surveyed parentsmillennials and Generation X
24
frequently
experiencing emotional stress over their finances.
25
Likewise, a 2018 study
conducted by Northwestern Mutual found that 87% of Americans believe that
nothing could make them happier or more self-assured than knowing that their
finances are in order.
26
This anxiety is justified. Many Americans are not managing their financial
lives as well as one would hope. Around 12.8 million consumer bankruptcy
petitions were filed in federal courts between October 2005 and September
2017.
27
Then, in 2019, right before the COVID-19 pandemic erupted, the United
States experienced a large number of bankruptcy filings, with 774,940 new cases
opened in the federal court system.
28
Although there were fewer bankruptcy
cases filed in 2020 despite the COVID-19 pandemic disrupting normal life and
increasing unemployment rates, scholars have argued that this decrease is likely
the temporary effect of the combination of government stimulus, loan
forbearance, and liquidity constraints that helped depress bankruptcy-filing
rates.
29
Additionally, parents received a child tax credit from the government
that, according to studies, greatly helped reduce financial stress.
30
But that
benefit ended in December 2021, leaving millions wondering how to make ends
meet.
31
24
. Scholars refer to these two generations as the age cohorts born after 1964. See, e.g., Amy J.
Sepinwall, Conscience in Commerce: Conceptualizing Discrimination in Public Accommodations, 53 CONN. L.
REV. 1, 32 n.134 (2021).
25
. See Am. Psych. Ass’n, supra note 1.
26
. Planning & Progress Study 2018, NW. MUT., https://news.northwesternmutual.com/planning-and-
progress-2018 (last visited Jan. 28, 2023).
27
. Arthur Zuckerman, 80 Bankruptcy Statistics: 2020/2021 Data, Insolvency Factors & Recovery
Predictions, COMPARECAMP (May 26, 2020), https://comparecamp.com/bankruptcy-statistics/#TOC6.
28
. See U.S. BANKR. CTS., REPORT F-5A: U.S. BANKRUPTCY COURTS—BUSINESS AND NONBUSINESS
BANKRUPTCY CASES COMMENCED, BY COUNTY AND CHAPTER OF THE BANKRUPTCY CODE—DURING THE 12-
MONTH PERIOD ENDING DECEMBER 31, at 1 (2019), https://www.uscourts.gov/statistics/table/f-5a/bankruptcy-
filings/2019/12/31.
29
. See Jialan Wang, Jeyul Yang, Benjamin Iverson & Raymond Kluender, Bankruptcy and the COVID-
19 Crisis 21 tbl.1 (Harvard Bus. Sch., Working Paper No. 21-041, 2020), https://www.hbs.edu/ris
/Publication%20Files/21-041_a9e75f26-6e50-4eb7-84d8-89da3614a6f9.pdf (tracking bankruptcy filings in the
United States using real-time data on the universe of filings, and observing that the total number of bankruptcy
filings was down by 28% in 2020 relative to the same period in 2019, contrary to media reports and experts’
expectations). Supporting this explanation, law professor Pamela Foohey argued that in 2021, there were “many
forces . . . pushing people to not file bankruptcy,” but that this does not mean people will not do so later. See
Andrew Keshner, 2022 Could Be the Year of Financial Reckoning’: Bankruptcies Fell Dramatically in 2021,
but These Challenges Await, MARKETWATCH, https://www.marketwatch.com/story/2022-could-be-the-year-of-
financial-reckoning-bankruptcy-cases-fell-dramatically-in-2021-but-new-challenges-await-11641296556 (Jan.
8, 2022, 9:26 AM).
30
. The Child Tax Credit Is Buffering Families from Financial Hardship, RAPID SURVEY PROJECT 3–4
(Dec. 16, 2021), https://static1.squarespace.com/static/5e7cf2f62c45da32f3c6065e/t/61bb5206be15101c1c036
ede/1639666182531/CTC+buffering+families_dec2021.pdf.
31
. Ben Casselman, Child Tax Credits Extra Help Ends, Just as Covid Surges Anew, N.Y. TIMES,
https://www.nytimes.com/2022/01/02/business/economy/child-tax-credit.html (Jan. 3, 2022) (“[The] monthly
child benefit, part of the Biden administrations response to the pandemic[, is ending]. [These] payments, which
started in July and amounted to hundreds of dollars a month for most families, have helped millions of American
February 2023] FINANCIAL INCLUSION GONE WRONG 359
Historically, bankruptcy filings have closely followed the business cycle in
the United States. But because many forces came into play during the COVID-
19 pandemic in an attempt to keep the economy afloat,
32
there could be a delay
in seeing how long it actually takes people to begin suffering financially from
challenging economic circumstances.
33
Such financial difficulties were
somewhat reflected in Chases December 2021 survey, which showed that 40%
of parents of children ages seventeen and younger cited the ability to afford their
familys basic living expenses, including food and utilities, as their main
financial stressor.
34
These financial difficulties are predictable, given that the
total U.S. household debt climbed to more than $15 trillion from September to
December 2021, according to a report published by the Federal Reserve Bank of
New York.
35
But bankruptcy is not a solution that should be adopted lightheartedly. It
should be the last resort for consumers in financial distress who need the chance
to liquidate their debts and gain a fresh start, as it comes at a cost, both in what
consumers pay to file bankruptcy and in damage to consumerscredit scores,
36
families pay for food, rent and child care; kept millions of children out of poverty; and injected billions of dollars
into the U.S. economy . . . .”).
32
. See Keshner, supra note 29 (stating that according to a federal court system report from Supreme Court
Chief Justice John Roberts, [i]ncreased government benefitsthroughout the yearsuch as third round $1,400
stimulus checks, supplemental jobless benefits, and monthly child tax credit paymentswere one reason for the
drop in bankruptcy filings, along with eviction moratoriums and state lockdown orders that decreased
personal expenditures). With these special circumstances nearing their end, however, it is doubtful that the drop
in case filings will continue into 2022, or after.
33
. See generally Pamela Foohey, Robert M. Lawless, Katherine Porter & Deborah Thorne, Life in the
Sweatbox, 94 NOTRE DAME L. REV. 219 (2018) (arguing that it can take people around two years of financial
struggle ending with a crisis like an eviction notice before they file for bankruptcy). Foohey stated that, in the
context of 2020 to 2021, it is unclear when the clock on that struggle might be occurring.Keshner, supra note
29.
34
. Gabrielle Olya, 40% of Parents Are Stressed About Covering Basic Living Expenses Why Are So
Many Struggling?, GOBANKINGRATES (Jan. 6, 2022), https://www.gobankingrates.com/saving-money/family
/40-percent-parents-are-stressed-about-covering-basic-living-expenses/.
35
. Household Debt and Credit Report (Q3 2021), FED. RSRV. BANK OF N.Y.: CTR. FOR MICROECON.
DATA, https://www.newyorkfed.org/microeconomics/hhdc [https://web.archive.org/web/20211206183928
/https://www.newyorkfed.org/microeconomics/hhdc] (explaining that in the third quarter of 2021, the total
household debt increased by $286 billion (1.9%) to $15.24 trillion, mortgage balances (the largest component
of household debt) rose by $230 billion, auto loans increased by $28 billion, student loan balances grew by $14
billion, credit card balances increased by $17 billion, and non-housing balances grew by $61 billion, with gains
across all debt types).
36
. Ben Luthi, How Does Filing Bankruptcy Affect Your Credit?, EXPERIAN (July 26, 2020),
https://www.experian.com/blogs/ask-experian/how-does-filing-bankruptcy-affect-your-credit/ (“Your payment
history is the most important factor in determining your credit score, and filing bankruptcy means that you wont
be paying covered debts in full as you initially agreed. As a result, filing bankruptcy can have a severely negative
impact on your credit score. A Chapter 7 bankruptcy will remain on your credit reports and affect your credit
scores for 10 years from the filing date; a Chapter 13 bankruptcy will affect your credit reports and scores for
seven years. Regardless of which type of bankruptcy you choose, lenders will be able to see it on your credit
reports in the public records section and its likely to be a factor in their decision-making. Once youve completed
the legal process, it will show that both the bankruptcy and the debts included in it have been discharged. If you
apply for credit, lenders may not approve your application unless the bankruptcy has been discharged. Even
then, you may have a hard time getting approved for certain types of loans. If you do get approved, you may
face steep interest rates and other unfavorable terms.”).
360 HASTINGS LAW JOURNAL [Vol. 74:349
which can result in further stress and difficulties. Yet bankruptcy may be on
many peoples minds, as recent studies have found that the most common
contributing factor to bankruptcy is a loss of income.
37
Further data collected
since March 2020 showing a range of ways in which peoples lives have been
affected by the COVID-19 pandemic demonstrates that more than half of U.S.
households experienced a loss in employment incomean extremely stressful
situation.
38
Likewise, studies show that since March 2020, approximately 35%
of adults surveyed in U.S. households expect someone in their household to lose
employment income in the next four weeks.
39
Moreover, although the omicron
variant of the coronavirus has not disrupted the U.S. economy as the virus did in
the spring of 2020, it has [still] wreaked havoc on millions of Americans’
ability to work and pay their bills.
40
Specifically, according to the U.S. Census
Bureau Household Pulse Survey, in January 2022, about nine million Americans
were not working due to sickness or were caring for someone close to them who
was sick.
41
Likewise, more than 31% of adults asked about their financial
conditions in January 2022 said they were in households where it [was]
somewhat or very difficult to pay for usual expenses in the last seven days.”
42
Even worse, according to other studies, two-thirds of adults think that money
[i]s a major source of stress in their lives, and [that] the main cause [i]s a lack of
fundamental financial literacy.
43
B. CHILDREN AND FINANCIAL EDUCATION AND LITERACY
Whether rightfully or not, American financial regulation addressing
consumer protection issues has traditionally focused on the core policies of
disclosure and free choice.
44
However, as financial services like credit,
37
. Lyle Daly, Personal Bankruptcy Statistics for 2020, THE ASCENT (Mar. 24, 2020), https://www.fool
.com/the-ascent/research/personal-bankruptcy-statistics/. Additionally, bankruptcy is more common among
lower-income debtors, particularly those who earn $30,000 or less per year. Id.
38
. See Household Pulse Survey: Loss of Employment Income, U.S. CENSUS BUREAU,
https://www.census.gov/data-tools/demo/hhp/#/?periodSelector=12&measures=JOBLOSS (last visited Jan. 28,
2023) (“The Household Pulse Survey [was] designed to deploy quickly and efficiently, collecting data on a range
of ways in which peoples lives have been impacted by the pandemic.”).
39
. See Household Pulse Survey: Expected Loss in Employment Income, U.S. CENSUS BUREAU,
https://www.census.gov/data-tools/demo/hhp/#/?periodSelector=12&measures=LFNEXT (last visited Jan. 28,
2023).
40
. Tami Luhby, Omicron May Be Mild, but Its Still Adding to Many AmericansFinancial Stress, CNN
POL. (Feb. 1, 2022, 10:42 AM), https://www.cnn.com/2022/02/01/politics/omicron-us-financial-stress/index
.html.
41
. Id.
42
. Id.
43
. Chris Carosa, This Is Stressing You Most (and What You Should Do About It), FORBES (Jan. 30, 2022,
11:03 AM), https://www.forbes.com/sites/chriscarosa/2022/01/30/this-is-stressing-you-most-and-what-you-
should-do-about-it/?sh=4282dcbd1b25.
44
. Michael D. Guttentag, Protection from What? Investor Protection and the JOBS Act, 13 U.C. DAVIS
BUS. L.J. 207, 242 (2013) (Lauren Willis has reached a complementary conclusion about the need for more
fundamental changes to protect investors from their own unwise financial decision-making processes. Willis
shows that reliance on disclosure requirements as a means to protect investors from making unwise investment
decisions is misplaced.).
February 2023] FINANCIAL INCLUSION GONE WRONG 361
insurance, and trading have become increasingly more complex, individuals
ability to understand them has greatly decreased. Attempting to address this
growing problem, some lawmakers have advocated for financial literacy
education.
45
Reaching similar conclusions about the importance of financial
literacy and orientation, in recent decades global organizations have also started
advocating for financial education,
46
measuring how successful countries have
been in implementing such educational programs and then comparing the
results.
47
This push for financial education has been advanced under the hope
that financial literacy will help turn consumers into responsible and
empoweredmarket players.
48
Indeed, according to a recent FINRA study,
49
the lack of financial literacy is linked not only to undesired financial choices,
but also to high levels of anxiety and, unsurprisingly, low financial security.
50
Among the undesired financial choices are misguided, unfounded, or
poorly calculated financial decisions, which often overlap with what those filing
for bankruptcy cite as the main reasons for needing to declare bankruptcy. For
example, about 45% of a 2020 studys respondents cited unaffordable mortgage
or foreclosureand spending/living beyond meansas reasons that they agreed
contributed to their bankruptcy.
51
Moreover, more older Americans are filing for
45
. See generally Student Empowerment and Financial Literacy Act, H.R. 8486, 116th Cong. (2020);
CHERYL R. COOPER, CONG. RSCH. SERV., R46941, FINANCIAL LITERACY AND FINANCIAL EDUCATION POLICY
ISSUES (2021), https://crsreports.congress.gov/product/pdf/R/R46941 (calling for financial literacy education).
46
. 4 ORG. FOR ECON. COOP. & DEV., PISA 2015 RESULTS: STUDENTS FINANCIAL LITERACY 13334
(2017), https://www.oecd.org/pisa/pisa-2015-results-volume-iv-9789264270282-en.htm; 4 ORG. FOR ECON.
COOP. & DEV., PISA 2018 RESULTS: ARE STUDENTS SMART ABOUT MONEY? 13840 (2020), https://www.oecd-
ilibrary.org/docserver/48ebd1ba-en.pdf?expires=1668654625&id=id&accname=guest&checksum=76B826453
DA0D8329983368E66BECAAF; Naoyuki Yoshino, Peter J. Morgan & Ganeshan Wignaraja, Financial
Education in Asia: Assessment and Recommendations 3 (Asian Dev. Bank Inst., Working Paper No. 534, 2015),
https://www.adb.org/sites/default/files/publication/161053/adbi-wp534.pdf.
47
. ORG. FOR ECON. COOP. & DEV., supra note 46, at 27, 5456; Sean Coughlan, Pisa Tests: UK Rises in
International School Rankings, BBC NEWS (Dec. 3, 2019), https://www.bbc.com/news/education-50563833;
Abigail Johnson Hess, US Students Scored Behind Estonia and Poland on This Financial Literacy Exam—Try
2 Questions for Yourself, CNBC (May 14, 2020, 9:38 AM), https://www.cnbc.com/2020/05/14/us-students-
scored-behind-estonia-on-this-financial-literacy-exam.html.
48
. Cf. Willis, supra note 3, at 202 (arguing that the pursuit of financial literacy also entails costs that
almost undoubtedly trump any benefits; for example, for some people, financial education leads to a false sense
of confidence that is not based on improved ability, and that leads to worse decisions).
49
. ANDREW STOLTMANN & BENJAMIN P. EDWARDS, FINRA GOVERNANCE REVIEW: PUBLIC GOVERNORS
SHOULD PROTECT THE PUBLIC INTEREST 1 (2017), https://piaba.org/system/files/2017-11/PIABA%20Report-
%20FINRA%20Governance%20Report%20%28November%2015%2C%202017%29.pdf (“The Financial
Industry Regulatory Authority (FINRA) plays a vital role in regulating the securities industry.”). FINRA
describes itself as an independent, not-for-profit organization authorized by Congress to protect Americas
investors by making sure the securities industry operates fairly and honestly.Id.
50
. Timothy Pierce & Angelita Williams, Large Number of Americans Reported Financial Anxiety and
Stress Even Before the Pandemic, FINRA (Apr. 28, 2021), https://www.finra.org/media-center/news
releases/2021/large-number-americans-reported-financial-anxiety-and-stress-even; see also ANDREA HASLER,
ANNAMARIA LUSARDI & OLIVIA VALDES, FINANCIAL ANXIETY AND STRESS AMONG U.S. HOUSEHOLDS: NEW
EVIDENCE FROM THE NATIONAL FINANCIAL CAPABILITY STUDY AND FOCUS GROUPS (2021),
https://gflec.org/wp-content/uploads/2021/04/Anxiety-and-Stress-Report-GFLEC-FINRA-FINAL.pdf?x8550
7).
51
. Daly, supra note 37.
362 HASTINGS LAW JOURNAL [Vol. 74:349
bankruptcy today than they did twenty-five years ago.
52
Among the top reasons
for their personal bankruptcy filings include the inability to handle medical
costs, the need to support parents or adult children, using a 401k instead of a
pension as retirement income, and holding debt from credit cards and mortgages
later in life.
53
Teaching younger generations about money, investing, and fiscal planning
at an earlier age, therefore, can be an effective way to increase financial literacy.
However, despite the importance of such education, not enough well-planned,
carefully designed and, most importantly, successfully executed initiatives have
been made to increase overall financial literacy. For example, a national
initiative designed to increase financial literacy among twelve- to seventeen-
year-olds introduced in the late 1990s proved to be a failure a decade later, with
findings that reflected severe financial literacy deficitsonly one-quarter of
participants knew about basic financial concepts like inflation.
54
Similarly, a
survey conducted in 2019 on behalf of the National Foundation for Credit
Counseling found that among 2,086 adult Americans, 65% of those surveyed
were saving at least some funds for retirement, but only 18% felt very confident
about what they were doing and how much they were saving.
55
Likewise, when asked about debt, most people indicated that they had debts
and preexisting financial commitments, but their lack of understanding about
retirement funds and savings, or their debts, did not stop most survey participants
(55%) from giving themselves a grade of A or B in financial literacy.
56
A 2020
survey confirms this in-debt way of living, finding that only 16% of American
adults have never had debt.
57
Thus, 84% do not know a different way of living
and consuming. But this reality could change with financial education and
higher-quality, supervised exposure to financing and consumption options. For
instance, research shows that children whose parents had more education, more
financial means, or who discussed their investment and saving methods,
portfolios, and knowledge scored better than those who did not have any such
financial exposure.
58
Additionally, studies have found correlations between different
sociodemographic groups, indicating that children of immigrants or historically
financially weaker populations score lower than average on financial literacy
52
. Zuckerman, supra note 27.
53
. Id.
54
. Annamaria Lusardi, Olivia S. Mitchell & Vilsa Curto, Financial Literacy Among the Young, 44 J.
CONSUMER AFFS. 358, 361, 37476 (2010).
55
. THE HARRIS POLL, 2019 CONSUMER FINANCIAL LITERACY SURVEY 9, 12 (2019), https://cdn2.hubspot
.net/hubfs/5146491/NFCC_2019%20FLS_datasheet%20with%20key%20findings_032519.pdf?utm_referrer=
https%3A%2F%2Fdigital.nfcc.org%2F.
56
. Id. at 4.
57
. THE HARRIS POLL, 2020 CONSUMER FINANCIAL LITERACY SURVEY 5 (2020), https://digital.nfcc.org
/wp-content/themes/foundation/assets/files/NFCC_Discover_2020_FLS_Datasheet%20With%20Key%20
Findings_Clean.pdf.
58
. Lusardi et al., supra note 54, at 376–77.
February 2023] FINANCIAL INCLUSION GONE WRONG 363
tests.
59
Acknowledging the many problems and difficulties associated with the
lack of appropriate financial education for Americans, the Financial Literacy and
Education Commission, established under the Fair and Accurate Credit
Transactions Act of 2003, declared a National Strategyfor financial literacy
in 2020, seeking to establish a new program.
60
However, it is clear that much
more will need to occur for children to develop a true financial orientation,
especially given that a 2020 study by the Council for Economic Education found
that only 17% of high schools surveyed required their students to study personal
finance.
61
Focusing on increasing financial literacy and teaching children about
money, Shark Tank billionaire and fan of the flourishing fintech industry
62
Mark
Cuban explored in the media and public appearances the idea of buying
Dogecointhe volatile cryptocurrency
63
Elon Musk has been publicly
59
. NATL CTR. FOR EDUC. STAT., PISA 2018 U.S. RESULTS 63 (2020), https://nces.ed.gov/surveys
/pisa/pisa2018/pdf/PISA2018_compiled.pdf.
60
. U.S. FIN. LITERACY & EDUC. COMMN, U.S. NATIONAL STRATEGY FOR FINANCIAL LITERACY 2020, at
7–11 (2020), https://home.treasury.gov/system/files/136/US-National-Strategy-Financial-Literacy-2020.pdf.
61
. COUNCIL FOR ECON. EDUC., 2020 SURVEY OF THE STATES: ECONOMIC AND PERSONAL FINANCE
EDUCATION IN OUR NATIONS SCHOOLS 7 (2020), https://www.councilforeconed.org/wp-content/uploads/2020
/02/2020-Survey-of-the-States.pdf.
62
. The fintech industry is characterized by the emergence of new technologies that facilitate connectivity
and innovative mobile financial transactions of various kinds. For more on fintech and its impact on the financial
industry see, for example, William Magnuson, Regulating Fintech, 71 VAND. L. REV. 1167, 1174 (2018) ([T]he
new breed of companies . . . specialize in providing financial services primarily through technologically enabled
mobile and online platforms.”); Rory Van Loo, Making Innovation More Competitive: The Case of Fintech,
65 UCLA L. REV. 232, 239 (2018) (“Fintech is used here to refer to the relatively new category of companies
whose business models are based on digital products[, but] leaves out legacy banks . . . which may now offer
similar products but whose services originally lacked a digital component.”). See generally Nizan Geslevich
Packin & Yafit Lev-Aretz, Big Data and Social Netbanks: Are You Ready To Replace Your Bank?, 53 HOUS. L.
REV. 1211 (2016); Chris Brummer & Yesha Yadav, Fintech and the Innovation Trilemma, 107 GEO. L.J. 235
(2019); Howell E. Jackson, The Nature of the Fintech Firm, 61 J.L. & POLY 9 (2020). Commentators, in
addition to industry participants, have argued that fintech could play a great role in increasing access to financial
services for underserved, underbanked, and unbanked populations. See, e.g., Ravi Menon, Managing Dir. of the
Monet. Auth. of Sing., Remarks at the Singapore FinTech Festival 2020 (Dec. 8, 2020), https://www.bis.org
/review/r201210c.htm (“[W]hat FinTech can do for an inclusive society, using Singapore as an example. This is
the vision: every citizen and every enterprise digitally enabled and financially included.); Nizan Geslevich
Packin, Let FinTech Help Jumpstart the Economy, FORBES (Apr. 8, 2020, 9:55 AM), https://www.forbes.com
/sites/nizangpackin/2020/04/08/let-fintech-help-jumpstart-the-economy/#693c2ff06c24; EXEC. OFF. OF THE
PRESIDENT, BIG DATA: A REPORT ON ALGORITHMIC SYSTEMS, OPPORTUNITY, AND CIVIL RIGHTS 11‒12 (2016),
https://obamawhitehouse.archives.gov/sites/default/files/microsites/ostp/2016_0504_data_discrimination.pdf;
MARIANNE CROWE, MARY KEPLER & CYNTHIA MERRITT, THE U.S. REGULATORY LANDSCAPE FOR MOBILE
PAYMENTS 8–9 (2012), https://fraser.stlouisfed.org/title/us-regulatory-landscape-mobile-payments-6541
(explaining the governments policy goal of financial inclusion, and discussing how it can be aided by mobile
technologies).
63
. Gregor Stuart Hunter, Retail Wave Spurs Sevenfold Surge in Dogecoin into Crypto Top 10,
BLOOMBERG (Jan. 28, 2021, 10:10 PM), https://www.bloomberg.com/news/articles/2021-01-29/retail-wave-
spurs-sevenfold-surge-in-dogecoin-into-crypto-top-10; David Goldman, Dogecoin Tumbles After Elon Musk
Jokes About It on SNL, CNN BUS., https://edition.cnn.com/2021/05/09/investing/dogecoin-elon-musk-
snl/index.html (May 10, 2021, 9:34 AM).
364 HASTINGS LAW JOURNAL [Vol. 74:349
backing
64
for his son as an educational activity.
65
Similarly, Twitter
cofounder and Block CEO Jack Dorsey teamed up with entertainer Jay-Z to
launch The Bitcoin Academy at Marcy Houses, the public housing complex in
Brooklyn, New York.
66
As part of that initiative, [t]he Bitcoin Academys
website declares itself to represent the future of money,and attendees will be
given smartphones and MiFi devices, which they may keep as needed. There is
also a Crypto Kids Campfor kids aged 5 to 17.
67
These methods of increasing
financial literacy among children through cryptoasset
68
trading might be too
much for somecertainly given how unpredictable
69
and less regulated
70
the
crypto industry has proven to bebut teaching children about investing and
saving is an age-old concept discussed long before the digital era. Indeed, even
in the 1960s film, Mary Poppins, the grumpy, ultraconservative Mr. Banks
teaches his children about wise investing by describing compound interest.
71
Following more traditional approaches to financial education, the Consumer
Financial Protection Bureau (CFPB)
72
created online content meant to help
64
. Kevin Leyes, Elon Musk Continues To Back Dogecoin over Its Competitors: Should You Take a
Chance on the Meme Crypto?, ENTREPRENEUR (May 28, 2021), https://www.entrepreneur.com/article/372662.
65
. Taylor Locke, Mark Cuban on Dogecoin: No Intrinsic Value but ‘I Bought a Few Dollars Worth for
My Son’It’s ‘Educational for Him, CNBC (Feb. 8, 2021, 1:51 PM), https://www.cnbc.com/2021/02/08/mark-
cuban-cryptocurrency-dogecoin-doesnt-have-intrinsic-value.html.
66
. Amanda Silberling, Jay-Z and Jack Dorsey Launched a Bitcoin Academy in a Public Housing Complex,
TECHCRUNCH (June 9, 2022, 4:14 PM), https://techcrunch.com/2022/06/09/jay-z-jack-dorsey-bitcoin-academy-
marcy-public-housing/.
67
. Jordan Hoffman, Jay-Z’s Bitcoin Academy Is Far from a Hit, VANITY FAIR (June 18, 2022),
https://www.vanityfair.com/style/2022/06/jay-z-bitcoin-academy-is-far-from-a-hit.
68
. See, e.g., Ronald J. Mann, Reliable Perfection of Security Interests in Crypto-Currency, 21 SMU SCI.
& TECH. L. REV. 159, 16063 (2018) (explaining that cryptoassets do not fit exactly into any currently existing
framework and should thus be considered “general intangibles” for the purposes of the UCC); Tara Mandjee,
Bitcoin, Its Legal Classification and Its Regulatory Framework, 15 J. BUS. & SEC. L. 1, 6466 (2014) (detailing
the disagreements among regulators and courts regarding how to classify cryptoassets); Megan McDermott, The
Crypto Quandary: Is Bankruptcy Ready?, 115 NW. U. L. REV. 1921, 1924 (2021) (describing the “[d]ebates
surrounding the proper legal characterization of crypto assets like Bitcoin”); Susan Alkadri, Note, Defining and
Regulating Cryptocurrency: Fake Internet Money or Legitimate Medium of Exchange?, 17 DUKE L. & TECH.
REV. 71, 97 (2018) (stating that cryptocurrency should be treated as money or currency for regulatory purposes).
69
. Lin Lin & Dominika Nestarcova, Venture Capital in the Rise of Crypto Economy: Problems and
Prospects, 16 BERKELEY BUS. L.J. 533, 56364 (2019) (“The value of crypto-assets is uncertain given the
volatile nature of the crypto market. Furthermore, the accounting profession does not agree as to how such assets
should be valued.”).
70
. See Gary Gensler, Chairman, SEC, Remarks Before the Aspen Security Form (Aug. 3, 2021),
https://www.sec.gov/news/public-statement/gensler-aspen-security-forum-2021-08-03); Asress Adimi Gikay,
Regulating Decentralized Cryptocurrencies Under Payment Services Law: Lessons from European Union Law,
9 J.L. TECH. & INTERNET 1, 2 (2018) (“The only constant is the fast evolution of cryptocurrencies and businesses
centered on them and the lack of robust legal framework regulating them in many areas.”); Sarah Jane Hughes
& Stephen T. Middlebrook, Advancing a Framework for Regulating Cryptocurrency Payments Intermediaries,
32 YALE J. ON REG. 495, 495 (2015) (“[T]he operation of wallets and exchanges requires a new commercial law
that lays out rights and liabilities of cryptocurrency users in a robust and transparent fashion.”).
71
. MARY POPPINS (Walt Disney Productions 1964).
72
. See Van Loo, supra note 62, at 237. Van Loo explains how the CPFB and its main goal came to life.
See id. (“[P]rior to the 2008 financial crisis, banking regulators carried a dual mission of protecting consumers
and ensuring financial stability. This pairing subordinated consumer protection to stability. To solve this problem
in the wake of the subprime mortgage crisis, Congress launched a new agency, the Consumer Financial
February 2023] FINANCIAL INCLUSION GONE WRONG 365
caregivers teach children about money.
73
Similarly, the Federal Deposit
Insurance Corporation created a “Money Smart curriculum that includes
references, books, and links for financial informational purposes for children as
young as prekindergarten to the second grade.
74
Despite the available resources
and the clear need for caregivers to teach children about money, many do not do
so, with only 37% of Americans actually talking to their their children about
money.
75
II. PLAYING WITH MONEY?
A. FINTECH APPS FOR CHILDREN: A GROWING BUSINESS TREND
Several years ago, a number of fintech companies began to identify the
financial-education market opportunity and explore the potential of that business
niche. Among the first to offer financial services to children was Greenlight,
which was founded in 2014 and reached unicorn statusbeing valued at more
than $1 billionwithin a few years.
76
Greenlight generates revenue largely by
selling monthly subscriptions to families who use its services.
77
It started with
launching a debit card for children in 2017, and later branched out by offering
various digital financial services to children as young as six years old.
78
Though
six years old may sound too young for children to be using financial apps on a
smart device, by age six children are already veteran consumers of smart device
content. In fact, studies have shown that 30% of American children start
spending time playing with digital devices while they are still in diapers.
79
Likewise, the average age of children owning
80
and using
81
digital devices
continues to drastically drop all over the world as their daily screen time
continues to grow. Indeed, prior to the COVID-19 pandemic, American children
ages eight to twelve spent, on average, between four and six hours per day using
Protection Bureau (CFPB). The CFPB took over most of stability regulatorsconsumer protection powers but
has no stability mission.).
73
. See, e.g., Build Your Child’s Money Skills While You Read, CFPB, https://www.consumerfinance
.gov/consumer-tools/money-as-you-grow/bookshelf/ (last visited Jan. 28, 2023).
74
. Money Smart: Grades Pre-K–2, FDIC, https://www.fdic.gov/resources/consumers/money-smart
/teach-money-smart/money-smart-for-young-people/grades-pre-k-2.html (Feb. 2, 2022).
75
. Press Release, Am. Psych. Ass’n, Stress in America: Paying with Our Health 8 (Feb. 4, 2015),
https://www.apa.org/news/press/releases/stress/2014/stress-report.pdf.
76
. See Haverstock, supra note 5. Covering the company’s success, mainstream media reports in late 2021
suggested that the company is considering an IPO. Mark Maurer, Children’s Finance App Greenlight Names
CFO as It Prepares for IPO, WALL ST. J. (Dec. 7, 2021, 6:45 AM), https://www.wsj.com/articles/childrens-
finance-app-greenlight-names-cfo-as-it-prepares-for-ipo-11638877500.
77
. Haverstock, supra note 5.
78
. Id.
79
. COMMON SENSE MEDIA, THE COMMON SENSE CENSUS: MEDIA USE BY KIDS AGE ZERO TO EIGHT 19
(2017).
80
. See UNICEF, supra note 4; COMMON SENSE MEDIA, supra note 79, at 23.
81
. Antony Funnell, What We’re Beginning To Understand About Preschool Kids and Their Digital
Devices, ABC NEWS, https://www.abc.net.au/news/2020-06-12/pre-school-kids-digital-devices-internet-tech-
safety/12338772 (June 11, 2020, 8:28 PM); COMMON SENSE MEDIA, supra note 79, at 3.
366 HASTINGS LAW JOURNAL [Vol. 74:349
their digital devices, while teens spent up to nine hours per day.
82
Since the
COVID-19 pandemic began, the average amount of time children and teens
spend on the internet has nearly doubled, with children spending an average of
7.7 hours a day in front of a screen, up from pre-pandemic estimates.
83
With
children becoming more and more comfortable using their smart devices,
spending time downloading apps, and playing different online games, offering
them fintech and DeFi apps and games is becoming more common.
The potential of the new childrens fintech and DeFi apps and games
market is valuable for two reasons. First, reaching more audiences and getting
more customers is typically a positive thing for businesses. Second, child and
teenage customers will eventually mature into traditional adult customers, who
will presumably continue using the services they are familiar with from
childhood. Not wanting to lag behind their fintech competitors, some traditional
financial institutions recently decided to offer financial services to minors. These
financial institutions include Fidelity Investments, which in 2021 shared its plan
to give thirteen- to seventeen-year-olds debit cards, savings accounts, and even
access to an investment service that would allow young teens to trade U.S. listed
stocks, mutual funds, and ETFs under parental supervision;
84
Capitol One,
which started offering childrens bank accounts;
85
and Bank of America, which
also started marketing bank accounts to children.
86
B. DEFI, GAMEFI, AND PLAY TO EARN
With the rise of DeFi and the growing popularity of decentralized
autonomous organizations (DAOs),
87
some business entities have started to
understand the innovative new business models and revenue opportunities that
lie in blockchain and digital assets, such as non-fungible tokens (NFTs).
88
82
. Screen Time and Children, AM. ACAD. OF CHILD & ADOLESCENT PSYCHIATRY, https://www.aacap.org
/AACAP/Families_and_Youth/Facts_for_Families/FFF-Guide/Children-And-Watching-TV-054.aspx (Feb.
2020).
83
. Megan Marples, Kids Nearly Doubled Screen Time During the Pandemic, but There Is Something You
Can Do About It, CNN HEALTH (Nov. 1, 2021, 4:50 PM), https://www.cnn.com/2021/11/01/health/children-
screen-time-increase-pandemic-study-wellness/index.html.
84
. See Hansen, supra note 5.
85
. See Kids Savings Account, supra note 5.
86
. See What To Know About Savings Accounts for Kids, supra note 5.
87
. DAOs are distributed, peer-to-peer computer software that incorporate governance and
decisionmaking [procedures and] rules. Carla L. Reyes, If Rockefeller Were a Coder, 87 GEO. WASH. L.
REV. 373, 377 n.22 (2019). “Essentially, DAOs are elaborate smart contracts or systems of smart contracts. At
a very general level, the smart contracts that comprise a DAO allow a certain set of DAO members to spend the
digital assets held by those smart contracts or to modify the DAO’s code.” Id. at 387. For a deeper explanation
on decentralized governance see, for example, Carla L. Reyes, Nizan Geslevich Packin & Benjamin P. Edwards,
Distributed Governance, 59 WM. & MARY L. REV. ONLINE 1, 5 (2017).
88
. NFTs are digital assets that represent real-world objects such as art, music, and videos. See Juliet M.
Moringiello & Christopher K. Odinet, The Property Law of Tokens, 74 FLA. L. REV. 607, 631 (2022) (“The
choices are art, music, videos, collectibles, sports, and utility.”). For a deeper explanation on NFTs and their
legal status see, for example, Moringiello & Odinet, supra, at 663; Brian L. Frye, After Copyright: Pwning NFTs
in a Clout Economy, 45 COLUM. J.L. & ARTS 341, 348 (2022); see also Mike Isaac & Kellen Browning, Crypto
February 2023] FINANCIAL INCLUSION GONE WRONG 367
Among these new business models and revenue opportunities is GameFi,
89
which refers to video games with decentralized financial components that are
backed by blockchain technology,
90
and has become very popular in the gaming
and blockchain industries.
91
GameFi allows players to own different virtual
elements of games, such as skins, characters, objects, and even areas of the
actual game.
92
Moreover, although some games reward players virtual coins in
the form of game points that can only hold value within the game, other games
reward players with real cryptocurrencies.
93
This latter category of gamesa
symptom of a long-brewing problem in Western economies[,] the
financialization of everything’”
94
operates based on a model that has been
nicknamed play-to-earn(P2E), or earn-to-play(E2P).
95
It is characterized
by blockchain-enabled games that focus on generating value for players by
shifting the paradigm and allowing players to better capture the utility and value
of assets they acquire through gameplay and in-game purchases.
96
For example,
when a player purchases a shield upgrade in a traditional game, their only benefit
is improved gameplay within that game. But in a blockchain-based gaming
ecosystem that utilizes cross-platform NFTs, that very same shield can be
tokenized into transferable assets that can prove useful in other, interconnected
games and can be exchanged for different digital assets or even money.
97
Enthusiasts Meet Their Match: Angry Gamers, N.Y. TIMES, https://www.nytimes.com/2022/01/15
/technology/cryptocurrency-nft-gamers.html?searchResultPosition=1 (Jan. 19, 2022) (“For more than a year,
crypto mania has been at a fever pitch. Cryptocurrencies such as Bitcoin and Ethereum have soared in value.
Crypto-based assets like NFTs have taken off. Jack Dorsey, a Twitter founder, recently renamed one of his
companies Block in honor of the blockchain, the distributed ledger system that powers digital currencies.”).
89
. Yadav, supra note 6 (“The term GameFi comes from joining two words: games and decentralized
finance (DeFi). It was first coined in a 2020 tweet by Andre Cronje, the CEO of Yearn Finance. . . . But the roots
actually go back to 2013. Some early initiatives in this field included bitcoin integrations in Minecraft servers
and other games like Bombermine that rewarded players with real Bitcoins.”).
90
. Id.
91
. See, e.g., Paul Tassi, Reddit Cofounder Says 90% of Games in 5 Years Will Be Blockchain ‘Play-To-
Earn’ Titles, FORBES (Jan. 17, 2022, 10:41 AM), https://www.forbes.com/sites/paultassi/2022/01/17/reddit-
cofounder-says-90-of-games-in-5-years-will-be-blockchain-play-to-earn-titles/?sh=415c803914b1 (describing
how Reddit’s cofounder believes that “in five years, 90% of gamers will be playing games on the blockchain
that allow them to ‘earn’ value by their loot/currency having some sort of token equivalent that has actual
value”).
92
. See Isaac & Browning, supra note 88 (describing how GSC Game World, the Ukrainian company
behind the S.T.A.L.K.E.R. computer game, which has been popular with children for many years now,
announced in December 2021 that the new S.T.A.L.K.E.R. would incorporate the crypto-based assets known
as nonfungible tokens, or NFTs,” and that “players could buy and sell NFTs of items like clothing for their in-
game characters” ina ‘transformative step’ toward the virtual world known as the metaverse”).
93
. See Yadav, supra note 6.
94
. Thompson, supra note 6.
95
. See Isaac & Browning, supra note 88 (“One such game was CryptoKitties, a 2017 hit where players
collected digital cats, some of which sold for more than $100,000. In the pandemic, blockchain-based games
like Axie Infinity, where players make money by earning and selling NFTs, also became popular.”).
96
. See Udonis, Play-To-Earn Games 101: How Do They Work?, MEDIUM (Jan. 25, 2022), https://medium
.com/udonis/play-to-earn-games-101-how-do-they-work-56b07ad2117c.
97
. Roger W. Dorsey, Kyleen Prewett & Gaurav Kumar, Taxation of NFTs, 136 J. TAXN 3, 5 (2022) (“The
P2E movement has attracted millions of users across several blockchains. The P2E sector attracted 754,000 daily
Unique Active Wallets (UAW) on average during the third quarter of 2021 . . . .”).
368 HASTINGS LAW JOURNAL [Vol. 74:349
Models like P2E represent a new intersection between gaming and finance
that entirely undermines the way society views financial participation and wealth
creation. Beyond banking the unbanked, P2E is a fun, game-based system that
rewards time and skill rather than privilege, financial means, and even maturity
and legal age.
98
The P2E model enables business entities such as Yield Guild
Games (YGG) to invest across the blockchain metaverseby farminggaming
assets and land parcels. For example, in the digital game Axie Infinity, YGG
buys up Axies and then recruits potential players to play Axie Infinity using
these Axies, which are lent to players. By doing so, YGG takes care of the
upfront cost of the Axies, lowering the barrier of entry for players, and in return
makes players split their earnings with the company.
99
These financial
possibilities have made other game studios and companies express interest in
P2E as well, but not everyoneyoung gamers includedis happy with this
trend; some critics are even comparing P2E to a Ponzi scheme.
100
Nevertheless,
some experts are fairly certain that the industry is changing.
[R]egular gaming could go the way of the dinosaur due to the play-to-earn
gaming model. After all, there are opportunities for parents to create a wallet
and allow their children or teenagers to play these games in the future, which
would give them the opportunity to do things they couldnt do after playing
an Xbox. For example, they could earn money to spend on real-world items,
save for college, or save for the future.
101
Echoing this sentiment, and the fear of missing out, in 2021 to 2022,
mainstream news outlets featured the P2E trend and how it has resulted in
childrens financial success.
102
Yet there are many ethical and legal concerns
around the P2E trend that merit much more careful coverage and attention,
including significant issues relating to child labor (how many hours a day and
starting at what age should children be permitted to play with the intention of
earning a significant income?), taxation (who should pay taxes on the fruits of
98
. Beryl Li, A Play-To-Earn Account Beats a Bank Account, COINDESK, https://www.coindesk.com
/markets/2021/07/29/a-play-to-earn-account-beats-a-bank-account/ (Sept. 14, 2021, 6:33 AM).
99
. Jillian Godsil, Blockchain Games Take on the Mainstream: Here’s How They Can Win,
COINTELEGRAPH (May 3, 2022), https://cointelegraph.com/magazine/2022/05/03/can-p2e-gaming-grind-away-
market-share-from-mainstream-games.
100
. See Isaac & Browning, supra note 88 (detailing the story of eighteen-year-old high schooler Christian
Lantz, who for years played S.T.A.L.K.E.R. and was upset by the “transformative step” toward cryptoassets,
joining thousands of other young fans on Twitter and Reddit who raged against this trend); see also Leeor
Shimron, Axie Infinity: Pernicious Pyramid Scheme or Gaming Breakthrough?, FORBES (Aug. 13, 2022, 8:12
AM), https://www.forbes.com/sites/leeorshimron/2022/08/13/axie-infinity-pernicious-pyramid-scheme-or-
gaming-breakthrough/?sh=21e0e12674b3 (“Since players are required to purchase the in-game assets to
participate[,] . . . analysts have begun to question whether the entire GameFi model is truly an innovative user
acquisition strategy or just a plain vanilla pyramid scheme fueled by speculative hype.”).
101
. Farrington, supra note 6; see also Joe Cortez, How To Pick the Right Play-To-Earn Game for You,
COINDESK, https://www.coindesk.com/learn/how-to-pick-the-right-play-to-earn-game-for-you/ (Mar. 10, 2022,
10:25 AM).
102
. See, e.g., Cortez, supra note 101; Bryant Francis, Opinion: Play-To-Earn Feels Like a Disaster Waiting
To Happen, GAME DEV. (Dec. 9, 2021), https://www.gamedeveloper.com/culture/opinion-play-to-earn-feels-
like-a-disaster-waiting-to-happen.
February 2023] FINANCIAL INCLUSION GONE WRONG 369
game labor, and to which governments?), contract law (who should be the parties
to a lawsuit dealing with a breach of contract that relates to a games terms of
service?), and financial regulation (should the SEC look into and regulate the
P2E business model?).
103
Additionally, educational aspects beyond financial
ones are involved in this trend, such as childrens exposure to adult content like
M-rated video games,
104
as well as potential privacy law issues far beyond the
scope of this Article that relate to children’s general engagement with digital and
online platforms.
105
C. PATERNALISM AND SOCIAL RESPONSIBILITY
The rise of fintech and DeFi apps and games for children that offer them
trading, earning, and investing services and other possibilities is a concerning
trend, and one that regulators and scholars have largely ignored thus far.
106
After
all, children are minors and legally defined as dependents, which means that they
must have legal guardians who handle all their matters, especially financial ones.
Childrens limited legal, economic, and social rights are based on the
presumably justifiable paternalistic approach that society adopted long ago,
107
although such an approach may be morally problematic.
108
The typical
paternalistic explanation offered is that children lack the same functional
103
. Francis, supra note 102. For a deeper analysis of the applicability of federal securities laws to
cryptocurrencies, cryptoassets, and crypto exchanges, see, for example, Yuliya Guseva, The SEC, Digital Assets,
and Game Theory, 46 J. CORP. L. 629, 641 (2021); Thomas Lee Hazen, Tulips, Oranges, Worms, and Coins
Virtual, Digital, or Crypto Currency and the Securities Laws, 20 N.C. J.L. & TECH. 493, 499 (2019); Carol R.
Goforth, Cinderella’s Slipper: A Better Approach to Regulating Cryptoassets as Securities, 17 HASTINGS BUS.
L.J. 271, 271 (2021).
104
. See Francis, supra note 102; see also Sam Reynolds, GameFi Faces Regulatory Headwinds in Major
Asian Markets, COINDESK, https://www.coindesk.com/policy/2022/02/01/gamefi-faces-regulatory-headwinds-
in-major-asian-markets/ (Feb. 1, 2022, 9:20 AM) (detailing how Asian regulators, appreciating the importance
of some of these issues, have recently expressed concerns over the GameFi trend).
105
. See, e.g., Nizan Geslevich Packin, Protecting Our Children in Cyberspace: What Are We Missing?,
FORBES (Nov. 10, 2022, 10:12 PM), https://www.forbes.com/sites/nizangpackin/2022/11/10/protecting-our-
children-in-cyberspace-what-are-we-missing/?sh=7bbb2a572c42 (explaining why we need to devote more
attention to the protection of children in cyberspace).
106
. James Fallows Tierney, Investment Games, 72 DUKE L.J. 353, 359 (2022) (expressing concern over
how the “law does not have a readymade theoryfor addressing issues with children as potential investors and
consumers and being exposed to digital engagement practices, and “underscor[ing] the urgent need for
scholarship situating these practices in theory and doctrine”).
107
. Paternalism usually involves competing claims between individual liberty and authoritative social
control. R. George Wright, Legal Paternalism and the Eclipse of Principle, 71 U. MIA. L. REV. 194, 22728
(2016); William Joseph Wagner, The Contractual Reallocation of Procreative Resources and Parental Rights:
The Natural Endowment Critique, 41 CASE W. RSRV. L. REV. 1, 17475 (1990) (“Although the idea of
paternalism is anathema to liberalism, some degree of paternalism is unavoidable in law, because some members
of society are less than autonomous. Paternalism, in fact, underlies all law dealing with the choices of infants
and children, and it accounts for the law’s restriction on the right of children below the age of capacity to
contract.”).
108
. Samantha Godwin, Children’s Capacities and Paternalism, 24 J. ETHICS 307, 307 (2020).
370 HASTINGS LAW JOURNAL [Vol. 74:349
abilities adults have,
109
limiting their ability to reason and make decisions.
110
This lack of capacity can lead to diminished legal power, often seen in the
medical context wherein children have less independent decision-making
authority, even though adults with the same level of capacity might have
independent decision-making power.
111
Similarly, federal capacity doctrine
the rules determining whether and how childrens civil litigation proceedshas
stayed fundamentally the same for more than a century, and continues to assume
that all children are incompetent to direct their own cases such that adults must
litigate on their behalf.
112
Childrens lack of legal capacity is also supported by well-documented
research on their mental and physical abilities. For example, in many places,
children are not allowed to cross the street by themselves before a certain age,
and, although this is freedom limiting, it makes sense in light of scientific studies
that show that children before age fourteen do not have the ability to properly
assess and understand the risks related to crossing a busy street.
113
Alternatively, another explanation is grounded in societal assumptions
about adult autonomy
114
and a differing cost-benefit analysis for adults and
children.
115
For example, there is a heightened concern for the non-welfare
interests of adults, such as bodily integrity, avoidance of humiliation, and so
on.
116
But there is a heightened concern for the welfare interests of children as
compared to those of adults, because when children are harmed in certain ways,
it is felt to be a greater tragedy than when adults suffer the same harms.
117
109
. Not everyone agrees with this approach. See, e.g., id. (“If paternalism is often justified when needed to
keep children safe from the negative consequences of their poor choices, then when adults make choices leading
to the same negative consequences, what makes paternalism less justified? . . . What is not explained, however,
is why paternalism would be justifiable for children, but not adults, when neither possess the relevant interest-
promoting capacitiesexactly the cases when paternalism toward adults might be considered.”).
110
. Id. at 310.
111
. Id. at 313.
112
. See generally Lisa V. Martin, Modernizing Capacity Doctrine, 73 FLA. L. REV. 821 (2021).
113
. Why Children Struggle To Cross Busy Streets Safely, SCIENCEDAILY (Apr. 20, 2017),
https://www.sciencedaily.com/releases/2017/04/170420090208.htm (citing Elizabeth E. O’Neal, Yuanyuan
Jiang, Lucas J. Franzen, Pooya Rahimian, Junghum Paul Yon, Joseph K. Kearney & Jodie M. Plumert, Changes
in PerceptionAction Turning over Long Time Scales: How Children and Adults Perceive and Act on Dynamic
Affordances When Crossing Roads, 44 J. EXPERIMENTAL PSYCH.: HUM. PERCEPT. & PERFORM. 18, 18 (2018));
Richard Lewis, Kids Struggle To Safely Cross Busy Streets, FUTURITY (Apr. 24, 2017), https://www.futurity
.org/crossing-the-street-children-1409612-2/.
114
. Godwin, supra note 108, at 31819.
115
. Id. at 324.
116
. Id.
117
. Id. at 325 (“[The] practice of saving ‘women and children first’ in disasters, the tendency of the media
to report child deaths separately from adult deaths, the greater willingness to provide government assistance to
deprived children than equally deprived adults, and the way statistically minimal risks to children are often
regarded as more politically or morally dire than statistically greater risks to adults.”). A recent, classic example
of this is the reporting of the rare multisystem inflammatory syndrome (also known as Kawasaki disease) in
children during the COVID-19 pandemic, despite the fact that overall, for the most part, children experienced
very light symptoms of COVID-19 and have been rarely severely impacted by the virus. See, e.g., Lindsey
Tanner, Most Kids with Serious Inflammatory Illness Had Mild Covid, ASSOCIATED PRESS (Apr. 6, 2021),
https://apnews.com/article/us-news-coronavirus-pandemic-05c95129b7e9877f3e714b278d3deb68 (explaining
February 2023] FINANCIAL INCLUSION GONE WRONG 371
Similarly, people tend to judge the justifiability of the treatment of children
under a consequentialist approach, whereas they normally judge the justifiability
of the treatment of adults using deontological ethics, regardless of the
consequences these adultsactions have on human welfare.
118
D. CHILDRENS RIGHTS
Childrens rights is not a properly defined term,
119
and during the
twentieth century it has come to mean generally the intersection of human and
legal rights as they apply to persons under 18 years of age.
120
In earlier
centuries, childrens rights did not exist as a distinct concept, and prior to the
1800s, children hardly had any legal rights.
121
They were frequently viewed in
the eyes of the law as a special sort of property, ownedby their families and
guardians.
122
This is not to say children were not loved; parents have always
cared for their children.
123
But historically, children were expected to work to
make themselves useful and add value to their families.
124
Then, during the
Industrial Revolution, childrens work shifted from working on their relatives
or families farms to providing labor in factories,
125
with poor children
experiencing the worst conditions.
126
Additionally, parents were permitted to do
that there were 3,185 U.S. reported cases in the media of children who developed the syndrome, which included
thirty-six deaths, even though most of the 3.5 million U.S. children and teens who tested positive for COVID-
19 in that same one-year period did not develop the syndrome).
118
. Godwin, supra note 108, at 325 (“There are many instances where it is often thought that even if
someone makes a decision that is demonstrably bad for them, their right as an adult to decide creates a duty of
non-interference that trumps others’ altruistic desires to intervene for their benefit, even if that person is left
worse for it. It is far less common to think that a child’s right to decide on anything creates a corresponding duty
to respect that decision when it results in demonstrably bad consequences.” (internal citation omitted)).
119
. Warren Binford, Rights of Children, in MAX PLANCK ENCYCLOPEDIA OF COMPARATIVE
CONSTITUTIONAL LAW (2017), https://oxcon.ouplaw.com/view/10.1093/law-mpeccol/law-mpeccol-e81?prd=
MPECCOL.
120
. Id.
121
. Richard L. Cupp, Jr., Children, Chimps, and Rights: Arguments from “Marginal” Cases, 45 ARIZ. ST.
L.J. 1, 6 (2013).
122
. See, e.g., Stephen R. Arnott, Autonomy, Standing, and Children’s Rights, 33 WM. MITCHELL L.
REV. 807, 809 (2007) (“[C]hildren were originally regarded as a species of property.”); Stuart N. Hart, From
Property to Person Status: Historical Perspective on Children’s Rights, 46 AM. PSYCH. 53, 53 (1991) (“Children
have recently emerged from hundreds of years of property status to be considered as persons.”).
123
. There are many biblical stories about the loving relationship between parents and children. See, e.g.,
Genesis 25:2428 (Isaac and Jacob); Genesis 37:1–3 (Jacob and Joseph); Exodus 2:1–3 (Moses).
124
. See, e.g., Arnott, supra note 122, at 809 (analyzing the treatment of children in historic Greece, where
“abandoning a child did not count as homicide,” “children could be sold into slavery[,] and parents were under
no legal obligation to raise children”).
125
. See 2 MARVIN PERRY, MYRNA CHASE, JAMES R. JACOB, MARGARET C. JACOB & THEODORE H. VON
LAUE, WESTERN CIVILIZATION: IDEAS, POLITICS, AND SOCIETY 513 (9th ed. 2009) (describing children as
economic assets during the Industrial Revolution).
126
. MICHAEL BOURDILLON, DEBORAH LEVISON, WILLIAM MYERS & BEN WHITE, RIGHTS AND WRONGS
OF CHILDRENS WORK 43 (2010) (analyzing how during the Industrial Revolution, child employment was very
much related to class); Peter Kirby, History of Child Labor in Britain, in THE WORLD OF CHILD LABOR: AN
HISTORICAL AND REGIONAL SURVEY 54648 (Hugh D. Hindman ed., 2009) (discussing the employment of poor,
orphaned, apprentice children who “lived in the worst conditions, experienced the longest hours of work, and
were placed in the greatest risk of accidents”).
372 HASTINGS LAW JOURNAL [Vol. 74:349
as they saw fit with their children.
127
Religious institutions expected their
members to treat the father as the head of the family and considered him to be
the ultimate authority responsible for the education of the familys children.
128
But as decades and even centuries passed, this approach toward children began
to evolve, and reforms to protect children that were mainly meant to address the
abuses associated with the Industrial Revolution were implemented,
129
despite
the economic disincentives for restricting child labor.
130
During the twentieth century, the concept of childrens rights came to mean
the intersection of human and legal rights as they apply to persons under 18
years of age.
131
In the United States, a crucial period in which childrens
movementswere developed occurred in the late 1800s and the early years of
the 1900s
132
a few decades often referred to by scholars as the Progressive
Era.
133
During those decades, the American cultural perception of childrens
well-being went from being a purely domestic matter to an issue for which
regulators became responsible and had to carefully address.
134
The progressives
pushing for the change lobbied for society to acknowledge its duties toward
children and pushed for legal reforms to protect them.
135
These progressives
wanted to create a better society by designing an improved environment for
children. But the Progressive Era children-related reforms were not based on and
did not use the terminology of rights. Instead, the progressives built their efforts
on ethical frameworks, especially those relating to society’s responsibility
toward children, and on the practical reasoning that protected, educated, and
nurtured children would better contribute to societys future and success.
136
Then, several decades later in the 1960s, childrens movementsbecame even
more powerful, and the childrens rights era, which we are still experiencing,
127
. See Jerry L. Anderson, Protection for the Powerless: Political Economy History Lessons for the Animal
Welfare Movement, 4 STAN. J. ANIMAL L. & POLY 1, 20 (2011).
128
. See ROGER COX, SHAPING CHILDHOOD: THEMES OF UNCERTAINTY IN THE HISTORY OF ADULT CHILD
RELATIONSHIPS 41 (1996) (portraying the father as someone with the “ultimate responsibility” for his family);
STEVEN MINTZ & SUSAN KELLOGG, DOMESTIC REVOLUTIONS: A SOCIAL HISTORY OF AMERICAN FAMILY LIFE
1 (1988) (analyzing perceptions concerning a father’s authority).
129
. Anderson, supra note 127, at 58.
130
. Cupp, supra note 121, at 9.
131
. Binford, supra note 119, at 1.
132
. MARTIN GUGGENHEIM, WHATS WRONG WITH CHILDRENS RIGHTS 1 (2005).
133
. Id.; see also Cupp, supra note 121, at 9; MICHAEL D. GRIMES, PATCHING UP THE CRACKS: A CASE
STUDY OF JUVENILE COURT REFORM 6 (2005) (The third period in the history of the evolution of childrens
rights was the Progressive Era, a period that literally straddled the end of the nineteenth century and the
beginning of the twentieth (18901920).).
134
. See GUGGENHEIM, supra note 132, at 12.
135
. Id.; see also Martha Minow, What Ever Happened to Childrens Rights?, 80 MINN. L. REV. 267, 280
(1995) (detailing how limitations on child labor and compulsory education were the result of the Progressive
Eras reforms).
136
. See, e.g., C.R. Margolin, Salvation Versus Liberation: The Movement for Childrens Rights in a
Historical Context, 25 SOC. PROBS. 441, 443 (1978) (The Progressive Era brought dramatic increases in the
educational and welfare systems, and decreases in child labor.).
February 2023] FINANCIAL INCLUSION GONE WRONG 373
officially began.
137
As part of this eras global revolution, dozens of countries
started recognizing childrens rights to things like education, identity, freedom
from discrimination, family relations, protection from abuse and exploitation,
and much more.
138
Taking it a step further, some countries even went as far as
recognizing childrens political and socioeconomic rights.
139
Finally, the United
Nations Convention on the Rights of the Child, adopted in 1989, reinforced the
importance of protecting childrens interests, stating that [i]n all actions
concerning children, whether undertaken by public or private social welfare
institutions, courts of law, administrative authorities or legislative bodies, the
best interests of the child shall be a primary consideration.
140
These new rights and the shift into a new children-empowering era
challenged the paternalism of earlier periods, as this new era was founded on a
rights paradigm, not a welfare paradigm.
141
Furthermore, this change was part
of a bigger shift associated with the civil rights and women’s rights
movements.
142
Yet the focus on creating a rights paradigm for children was
linked to a collective feeling that children deserved to have rights
143
because of
their humanity and because they should not be treated as second-class citizens.
144
However, childrens lawis not a single body of law with a coherent set of
principles,
145
even though one common theme extends across the many bodies
of law that apply to childrennamely, that the differences associated with
children’s developmental levels justifies distinct treatment in various
contexts.
146
137
. See Cupp, supra note 121, at 1112; DAVID ARCHARD, CHILDREN: RIGHTS AND CHILDHOOD 70 (2d ed.
2004) (The roots of the childrens liberation movement lay in the general ferment of the 1960s . . . .”); JOHN T.
PARDECK, CHILDRENS RIGHTS: POLICY AND PRACTICE 1 (2d ed. 2006) (stating that the childrens rights
movement commenced in the 1960s).
138
. Binford, supra note 119, at 1.
139
. Id.
140
. U.N. Convention on the Rights of the Child art. 3(1), Nov. 20, 1989, 1577 U.N.T.S. 3.
141
. MICHAEL KING, MORAL AGENDAS FOR CHILDRENS WELFARE 129 (1999) (citing the rights paradigm).
142
. VIRGINIA SMITH, RESHAPING THE WORLD FOR THE 21ST CENTURY: SOCIETY AND GROWTH 80 (2002)
(describing how many different weaker or marginalized groups became more powerful in the 1960s); MARY
ANN GLENDON, RIGHTS TALK: THE IMPOVERISHMENT OF POLITICAL DISCOURSE 5 (1991) (describing the era as
one smitten by the romance of rights).
143
. See, e.g., Maria Grahn-Farley, A Theory of Child Rights, 57 U. MIA. L. REV. 867, 878 (2003)
(proposing a new tripartite framework of relationships, responsibilities, and rights that aims to transform how
law treats children and their interactions with others); Anne C. Dailey & Laura A. Rosenbury, The New Law of
the Child, 127 YALE L.J. 1448, 1451 (2018).
144
. RICHARD FARSON, BIRTHRIGHTS: A BILL OF RIGHTS FOR CHILDREN 1 (1974).
145
. Buss, supra note 10, at 42.
146
. Buss, supra note 11, at 267.
374 HASTINGS LAW JOURNAL [Vol. 74:349
E. LEGALLY ENABLED MINORS
According to U.S. contract law, which developed from English law, minors
can enter into contractual transactions,
147
but in a different way than consenting
adults do: minors can choose to void the contracts and thereby avoid having to
perform or honor them.
148
Avoidance is allowed during minority and for a
reasonable time period after reaching adulthood, unless the minor ratifies the
contract as an adult.
149
However, there are two common exceptions to this
general rule. First, minors cannot void contracts for necessities.
150
Second,
disaffirmance requires that minors return the benefits received as consideration
for the contract.
151
Additionally, courts may not allow a minor to void a contract
if an adult supervised the minor while entering into the contract, as that adults
supervision presumably mitigates the minor’s lack of capacity.
152
Courts allow
minors to void contracts partly because they do not want adults to exploit or take
advantage of childrens lack of capacity.
153
To do so, courts rely on a developed
common-law standard based on a minors age rather than on an assessment of a
minors capacity.
154
In light of this framework, commentators have raised concerns that when
transacting online, minors may enter into transactions with adults who may not
147
. See generally, e.g., 5 WILLISTON ON CONTRACTS § 9:5, Westlaw (database updated May 2022); Samuel
Williston, The Progress of the Law, 1919-1920, 34 HARV. L. REV. 741 (1921); Keith A. Rowley, A Brief History
of Anticipatory Repudiation in American Contract Law, 69 U. CIN. L. REV. 565 (2001).
148
. The scholarship has addressed minorscontractual rights and the use of the infancy defense to disaffirm
online contracts. See Wayne R. Barnes, Arrested Development: Rethinking the Contract Age of Majority for the
Twenty-First Century Adolescent, 76 MD. L. REV. 405, 43843 (2017) (arguing for a higher age for minors to
enter into contracts); Vivian E. Hamilton, Adulthood in Law and Culture, 91 TUL. L. REV. 55, 6180 (2016)
(discussing the age of majority); Wallace J. Mlyniec, A Judges Ethical Dilemma: Assessing a Childs Capacity
To Choose, 64 FORDHAM L. REV. 1873, 190015 (1996) (analyzing minors decision-making capacity);
Jonathan Todres, Maturity, 48 HOUS. L. REV. 1107, 1126 (2012) (advocating for a more legally and culturally
cohesive understanding of individualsmaturity).
149
. BRIAN A. BLUM & AMY C. BUSHAW, CONTRACTS: CASES, DISCUSSION, AND PROBLEMS 422 (2003).
150
. See, e.g., Cheryl B. Preston & Brandon T. Crowther, Infancy Doctrine Inquiries, 52 SANTA CLARA L.
REV. 47, 52 (2012); Yurek v. Shaffer, 678 S.E.2d 738, 748 (N.C. 2009).
151
. See I.C. ex rel. Solovsky v. Delta Galil USA, 135 F. Supp. 3d 196, 210 (S.D.N.Y. 2015) (preventing a
child from voiding a contract to regain control of her design when her design had gained fame from the other
partys work); Preston & Crowther, supra note 150, at 5051 (“A few jurisdictions . . . allow[] the minor to keep
the benefit derived, and even recoup any consideration already transferred to the adult.).
152
. HOWARD O. HUNTER, MODERN LAW OF CONTRACTS § 2:4, Westlaw (database updated Mar. 2022)
(citing Roe v. Gunnery, Inc., No. HHDCV115035705, 2013 WL 1849284, at *2 (Conn. Super. Ct. Apr. 10,
2013)). For other exceptions, see Preston & Crowther, supra note 150, at 5163.
153
. E.g., Eriksson v. Nunnink, 233 Cal. Rptr. 234, 245 (Cal. Ct. App. 2015); Doe v. Town of Greenwich,
473 F. Supp. 3d 54, 59 (D. Conn. 2020) (quoting Yale Diagnostic Radiology v. Est. of Harun Fountain, 267
Conn. 351, 356 (2004)) (“The traditional reasoning . . . [is] that the law should protect children from the
detrimental consequences of their youthful and improvident acts . . . . The rule is further supported by a policy
of protecting children from unscrupulous individuals seeking to profit from their youth and inexperience.);
Cheryl B. Preston & Brandon T. Crowther, Minor Restrictions: Adolescence Across Legal Disciplines, the
Infancy Doctrine, and the Restatement (Third) of Restitution and Unjust Enrichment, 61 U. KAN. L. REV. 343,
35657 (2012) (explaining that contract law prevents adults from lur[ing] children into improvident
transactions).
154
. Preston & Crowther, supra note 150, at 50.
February 2023] FINANCIAL INCLUSION GONE WRONG 375
be able to know precisely how old users are.
155
This is especially concerning
because of how easy it is for children who lack capacity to clickon contracts
without any understanding of the complex legal jargon and terms that online
service providers reference in their contracts.
156
Some courts have, in the digital
context, broadly enforced contracts against children by determining that children
who benefitted from the use of online services should be held accountable to
their part of the contract.
157
Legal scholarship and courts have discussed
childrens digital contractual rights, including issues such as their online
financial power.
158
[However,] scholars and commentators have been silent regarding property
interests that minors may have in digital assets and whether those property
interests give rise to the right to devise. With the advent of a digital
marketplace and with the significant participation of minors in that
marketplace, capacity standards for minors have begun to evolve, especially
in contract law. Like contracts, property is transitioning into a digital form,
and the law needs to transition with it.
159
III. FINANCIAL INCLUSION GONE WRONG:
SOME REFLECTIONS ON POLICY IMPLICATIONS
A. GAMIFICATION IN A DIGITAL WORLD: CHILDRENS PHYSICAL AND
MENTAL HEALTH AND DEVELOPMENT
Fintech and DeFi apps and games can help educate people in general, and
children in particular, about the value of money, investing, and even the risks of
trading. However, these apps and gamesability to do so is largely connected
with their gamification features. This is because gamification makes
challenging, stressful, and anxiety-causing assignments like handling financial
matters feel less intimidating, given the game-like nature of the exercise. In light
of its powerful influence on increased engagement, gamification as a practice
has seen significant growth over the past decade in various areas, ranging from
financial risk management to healthcare, and even to the workplace.
160
By
155
. Id. at 66.
156
. See Barnes, supra note 148, at 445.
157
. Natalie M. Banta, Minors and Digital Asset Succession, 104 IOWA L. REV. 1699, 1724 (2019); see also
A.V. v. iParadigms, Ltd., 544 F. Supp. 2d 473, 48081 (E.D. Va. 2008) (enforcing an online service contract
because the minors benefitted by being able to upload their papers for class), aff’d in part and rev’d in part on
other grounds sub nom., A.V. ex rel. Vanderhye v. iParadigms, LLC, 562 F.3d 630 (4th Cir. 2009); C.M.D. v.
Facebook, Inc., No. C 12-1216, 2014 WL 1266291, at *1, *4 (N.D. Cal. Mar. 26, 2014) (allowing Facebook to
use minorsphotos because the minors continued using Facebook).
158
. See, e.g., Cheryl B. Preston, CyberInfants, 39 PEPP. L. REV. 225, 268 (2012) (discussing the spending
power of teens and describing how online transactions have worried commentators); James Chang & Farnaz
Alemi, Gaming the System: A Critique of MinorsPrivilege To Disaffirm Online Contracts, 2 U.C. IRVINE L.
REV. 627, 657 (2012) (discussing financial transactions online).
159
. Banta, supra note 157, at 1703.
160
. See Chad Richards, Craig W. Thompson & T.C. Nicholas Graham, Beyond Designing for Motivation:
The Importance of Context in Gamification, in CHI PLAY 2014: PROCEEDINGS OF THE FIRST ACM SIGCHI
376 HASTINGS LAW JOURNAL [Vol. 74:349
utilizing new technologies in the education world, digital gamified learning has
quickly become a popular teaching tool that is widely used in lower and higher
education environments.
161
Yet, like any tool, gamification has its advantages
and disadvantages, certainly in relation to playing with money online and
when the target audience is young users.
One primary disadvantage manifested in the January 2021 Robinhood-
GameStop stock controversy.
162
It raised the concerns of regulators, including
the Chair of the SEC, Gary Gensler,
163
among others,
164
as it became clear that
embedding gamification features in fintech apps increases users interest in
them.
165
In particular, gamified investment apps like Robinhood that use
behavioral psychology to encourage frequent and often maladaptive trading
activity came under scrutiny.
166
This is not to say that gamification features
the badges, rewards, score cards, and many other mechanisms that teachers, for
example, have been using for years to interest, excite, reward, and sanction
childrenare a bad thing, and that we should deter people from wanting to
playmore. Indeed, gamification motivates individuals by making experiences
and processes more enjoyable and interactive. When people engage in a task or
project with a more enjoyable, play-like approach, their positive feelings toward
that experience increase, and it is more likely that they will want to continue
engaging in that task or project, perform better at it, and spend more time
working on it, even when they are not required to do so.
167
Therefore, it is not
surprising that fintech appsgamification features make investing and trading
more appealing to all, including young users, who have opened investing and
ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY, 217, 21726 (2014). See generally
WERBACH & HUNTER, supra note 17.
161
. See, e.g., Ian Glover, Play as You Learn: Gamification as a Technique for Motivating Learners, in
PROCEEDINGS OF WORLD CONFERENCE ON EDUCATIONAL MULTIMEDIA, HYPERMEDIA AND
TELLECOMMUNICATIONS 1999, 2000 (J. Herrington et al. eds., 2013); Theresa A. Papp, Gamification Effects
on Motivation and Learning: Application to Primary and College Students, 8 INTL J. FOR CROSS-DISCIPL.
SUBJECTS EDUC. 3193, 31953201 (2017).
162
. Oscar Gonzalez & David Priest, Robinhood Backlash: What You Should Know About the GameStop
Stock Controversy, CNET (Mar. 17, 2021, 3:42 PM), https://www.cnet.com/personal-finance/investing
/robinhood-backlash-what-you-should-know-about-the-gamestop-stock-controversy/.
163
. Bob Pisani, SEC Chair Gary Gensler Raises Concerns About Robinhood, Trading Gamification and
Social Media Hype, CNBC, https://www.cnbc.com/2021/05/06/sec-chair-gary-gensler-raises-concerns-about-
robinhood-trading-gamification-and-social-media-hype.html (May 6, 2021, 9:51 AM).
164
. Julia Boorstin, Robinhoods Disruptive Force: The Good, the Bad and the Controversy, CNBC,
https://www.cnbc.com/2021/05/25/robinhoods-disruptive-trade-the-good-the-bad-and-the-controversy.html
(May 25, 2021, 7:55 AM).
165
. See, e.g., Annie Massa & Tracy Alloway, Robinhoods Role in the Gamificationof Investing,
BLOOMBERG, https://www.bloomberg.com/news/articles/2020-12-19/robinhood-s-role-in-the-gamification-of-
investing-quicktake (July 15, 2021, 9:00 PM).
166
. Kyle Langvardt & James Fallows Tierney, On Confetti Regulation: The Wrong Way To Regulate
Gamified Investing, 131 YALE L.J.F. 717, 717 (2022).
167
. Fiona Fui-Hoon Nah, Venkata Rajasekhar Telaprolu, Shashank Rallapalli & Pavani Rallapalli Venkata,
Gamification of Education Using Computer Games, in HUMAN INTERFACE AND THE MANAGEMENT OF
INFORMATION: INFORMATION AND INTERACTION FOR LEARNING, CULTURE, COLLABORATION, AND BUSINESS 99,
99 (2013).
February 2023] FINANCIAL INCLUSION GONE WRONG 377
trading accounts on such apps en masse like never before.
168
But one of the
concerns with this dramatic increase in retail investor participation is that
although using frictionless, highly gamified digital apps may seem easy and fun
to young first-time investors, in reality, the stock market is likely the toughest
place to earn money, and losing money is anything but fun.
169
Despite considerable literature examining retail investment and in-depth
research on the impact of new media and digital platforms on financial
markets,
170
and legal scholarship on gambling
171
and the regulation of
behavior,
172
academics have rarely discussed digital apps and games that direct
168
. See, e.g., Angelita Williams & Eric Young, New Research: Global Pandemic Brings Surge of New and
Experienced Retail Investors into the Stock Market, FINRA (Feb. 2, 2021), https://www.finra.org/media-
center/newsreleases/2021/new-research-global-pandemic-brings-surge-new-and-experienced-retail.
169
. See, e.g., Yun Li, Options Trading Activity Hits Record Powered by Retail Investors, but Most Are
Playing a Losing Game, CNBC, https://www.cnbc.com/2021/12/22/options-trading-activity-hits-record-
powered-by-retail-investors.html (Dec. 22, 2021, 9:16 PM) (“A record of 39 million options contracts have
traded daily on average this year, rising 35% from 2020. Retail investors now account for more than 25% of this
trading activity. However, the majority of these small-time traders are buying the most basic call and put options,
which have a much lower probability of profit compared with advanced strategies like options spreads . . . .
[Also,] [i]n most cases, novice retail investors are paying more for bets with a lower probability of profit when
a cheaper call spread with much higher chance of profit exists.); Nithin Kamath, No Easy Money: Less Than
1% Active Traders Beat Bank FDs, ECON. TIMES, https://economictimes.indiatimes.com/markets/stocks/news
/no-easy-money-less-than-1-active-traders-beat-bank-fds/articleshow/88656009.cms?utm_source=contentof
interest&utm_medium=text&utm_campaign=cppst (Jan. 3, 2022, 5:39 PM) (“Weve seen a record number of
new traders and investors in 2021. . . . In the long run, the stock market is probably the toughest place in the
world to make easy money. Thanks to social media, countless people are lured into the markets and have a rosy
view of trading. But the reality is less than 1% of active traders earn more money than a bank fixed deposit over
a 3-year period.).
170
. See, e.g., Eric C. Chaffee, Securities Regulation in Virtual Space, 74 WASH. & LEE L. REV. 1387, 1390
(2017); Joshua Mitts, A Legal Perspective on Technology and the Capital Markets: Social Media, Short Activism
and the Algorithmic Revolution 1 (Columbia L. & Econ., Working Paper No. 615, 2019), https://ssrn.com
/abstract=3447235; Frank Pasquale, Laws Acceleration of Finance: Redefining the Problem of High-Frequency
Trading, 36 CARDOZO L. REV. 2085, 2086 (2015); Benjamin P. Edwards, The Rise of Automated Investment
Advice: Can Robo-Advisers Rescue the Retail Market?, 93 CHI.-KENT L. REV. 97, 98 (2018); Van Loo, supra
note 62, at 232; Brummer & Yadav, supra note 62, at 235; Nizan Geslevich Packin, Consumer Finance and AI:
The Death of Second Opinions?, 22 N.Y.U. J. LEGIS. & PUB. POLY 319, 319 (2020); Kristin Johnson, Frank
Pasquale & Jennifer Chapman, Artificial Intelligence, Machine Learning, and Bias in Finance: Toward
Responsible Innovation, 88 FORDHAM L. REV. 499, 499 (2019); Juan Pablo Pardo-Guerra, Where Are the Market
Devices? Exploring the Links Between Regulation, Markets, and Technology at the Securities and Exchange
Commission, 1935-2010, 49 THEORY & SOCY 245, 271 (2020).
171
. See, e.g., Marc Edelman, Navigating the Legal Risks of Daily Fantasy Sports: A Detailed Primer in
Federal and State Gambling Law, 2016 U. ILL. L. REV. 117, 117 (2016); Daily Fantasy Sports: Issues and
Perspectives: Hearing Before the H. Subcomm. on Com., Mfg., & Trade of the Comm. on Energy & Com., 114th
Cong. (2016) (prepared written statement of Ryan M. Rodenberg, Professor, Florida State University); Hibai
Lopez-Gonzalez & Mark D. Griffiths, Is European Online Gambling Regulation Adequately Addressing In-Play
Betting Advertising?, 20 GAMING L. REV. & ECON. 495, 495503 (2016).
172
. See, e.g., Kyle Langvardt, Regulating Habit-Forming Technology, 88 FORDHAM L. REV. 129, 129
(2019) (discussing technologys influence on behavior and explaining that regulators should look to analogous
regulatory techniques for addressing similar harms from other addictive technologies); OREN BAR-GILL,
SEDUCTION BY CONTRACT: LAW, ECONOMICS, AND PSYCHOLOGY IN CONSUMER MARKETS 1 (2012) (discussing
behavioral incentives to consumers and investors and explaining how consumer contracts emerge from the
interaction between market forces and consumer psychology); YUVAL FELDMAN, THE LAW OF GOOD PEOPLE:
CHALLENGING STATES ABILITY TO REGULATE HUMAN BEHAVIOR 1 (2018) (wondering whether we can
effectively regulate human behavior).
378 HASTINGS LAW JOURNAL [Vol. 74:349
retail tradersattention and influence their investments in general, and childrens
in particular.
173
Children, innovative financial services, and investments have
never been examined together, leaving a serious gap in the legal literature. In
2021, focusing on broader issues, including the gamification features of
financial services, the SEC sought to better understand the potential
disadvantages associated with digital engagement practices by soliciting public
comment on these features of online fintech service providers.
174
This request
for public feedback was also a call for interdisciplinary literature in technology,
psychology, and the law
175
that would focus on the potential disadvantages
associated with gamification;
176
it did not, however, specifically mention
children and emerging adults. Similarly, FINRA requested public feedback
regarding its identified risks associated with app-based platforms and game-
likefeatures . . . intended to influence customers.
177
These requests for public
input are important. Digital games are entertaining and widely used,
178
but they
are especially problematic when dealing with young users. Researchers have
found digital gaming to be an addictive activity for children
179
that contributes
to screen-time addiction and causes health disorders.
180
Additionally, and no less important, interactive game-likefeatures such
as point scoring, competitions among peers, and rules of play
181
can increase
childrens interest not just in online gaming, but also in other game-like
activities. For instance, among such related activities are esports bets, which
have an almost inherent appeal to children, teens, and young adults
182
and can
173
. Jerry Markham mentions the Massachusetts securities regulatorslawsuit against Robinhood. Jerry W.
Markham, Regulating Broker-Dealer Investment RecommendationsLaying the Groundwork for the Next
Financial Crisis, 13 DREXEL L. REV. 377, 443 n.396 (2021). Additionally, several academic notes have also
touched upon legal issues surrounding trading apps that democratize investing via technology. See, e.g., John R.
Fallon, Note, Equal Access to Investments: At Whose Expense?, 21 WAKE FOREST J. BUS. & INTELL. PROP.
L. 431, 467 (2021); Travis C. Studdard, Riling Up as Recommendation: How Commission-Free Brokerages
Recommend Active Investing to the Public, 29 PUB. INVS. ADVOC. BAR ASSN BAR J. 67, 67 (2022).
174
. Request for Information and Comments on Broker-Dealer and Investment Adviser Digital Engagement
Practices, Exchange Act Release No. 34-92766, 86 Fed. Reg. 49067, 49071 (Sept. 1, 2021) (requesting
information and comments on broker-dealer and investment-adviser digital engagement practices).
175
. Langvardt & Tierney, supra note 166, at 717.
176
. Tierney, supra note 106, at 353.
177
. FINRA, 2021 REPORT ON FINRAS EXAMINATION AND RISK MONITORING PROGRAMS 2 (2021),
https://www.finra.org/sites/default/files/2021-02/2021-report-finras-examination-risk-monitoring-program.pdf.
178
. Jacob Leon Kröger, Philip Raschke, Jessica Percy Campbell & Stefan Ullrich, Surveilling the Gamers:
Privacy Impacts of the Video Game Industry, 44 ENT. COMPUTING (forthcoming Jan. 2023), https://ssrn.com
/abstract=3881279 (“With many million users across all age groups and income levels, video games have
become the worlds leading entertainment industry.).
179
. Saving Children from Digital Gaming Addiction, EDUCATIONWORLD, https://www.educationworld.in
/saving-children-from-digital-gaming-addiction/ (last visited Jan. 28, 2023).
180
. See Anya Kamenetz, Is Gaming Disorderan Illness? WHO Says Yes, Adding It to Its List of Diseases,
NPR (May 28, 2019, 5:48 PM), https://www.npr.org/2019/05/28/727585904/is-gaming-disorder-an-illness-the-
who-says-yes-adding-it-to-its-list-of-diseases.
181
. Melanie Waddell, FINRA Targets Game-Like Digital Platforms, THINKADVISOR (Feb. 3, 2021),
https://www.thinkadvisor.com/2021/02/03/finra-examiners-eye-game-like-digital-platforms/.
182
. See, e.g., Raffaello Rossi & Agnes Nairn, How Children Are Being Targeted with Hidden Ads on Social
Media, YAHOO FIN. (Nov. 3, 2021), https://uk.news.yahoo.com/children-being-targeted-hidden-ads-122439705.
February 2023] FINANCIAL INCLUSION GONE WRONG 379
result in gambling addictions.
183
Similarly, scholars argue that social media apps
function like casinos, in that they are designed to make users lose their sense of
time with videos that start automatically and content feeds that can scroll on to
infinity in attempts to keep children glued to their devices.
184
Put in simpler
terms, digital games can function like hard drugsfor children.
185
Being online,
predominantly by web surfing or playing in interactive platforms, acts like a
stimulant,” like caffeine or cocaine.
186
The dopamine released by the stimulation
from electronics hits children and teens particularly virulently because their
cerebral cortexes are not fully developed to enable them to feel satisfied with
small doses or to self-regulate.
187
So whether it is earning points in an
unsophisticated video game, spending real money to acquire abilities in
Roblox,
188
or trading stocks in a fintech appan activity that is not only very
addictive,
189
but also that 12% of young investors said they started because it
felt like a game
190
it is extremely difficult for children to stop and turn off
their digital devices.
But increased screen time not only means more excitement and hours of
games; it also has a negative effect on childrens physical and mental
development. For example, increased screen time is linked to a higher risk of
cognitive, linguistic, and emotional delays;
191
complications with childrens
social-emotional advancement; decreased ability to self-regulate; problems
183
. Raffaello Rossi & Agnes Nairn, Esports Could Be Quietly Spawning a Whole New Generation of
Problem Gamblers, THE CONVERSATION (Oct. 1, 2020, 11:37 AM), https://theconversation.com/esports-could-
be-quietly-spawning-a-whole-new-generation-of-problem-gamblers-147124.
184
. Why Social Media Apps Are Like Casinos for Children, DOT.LA (Mar. 21, 2022), https://dot.la/social-
media-addiction-2657010894.html (citing Ed Howard, senior counsel at the University of San Diego School of
Laws Childrens Advocacy Institute).
185
. Marika Lindholm, Parenting in the Era of Addictive Electronics, PSYCH. TODAY (July 13, 2017),
https://www.psychologytoday.com/us/blog/more-women-s-work/201707/parenting-in-the-era-addictive-
electronics.
186
. Id.
187
. Id.
188
. Noah Brode, Half of Roblox Users Say Theyre Spending Money on the Platform Each Month,
CIVICSCI. (Oct. 26, 2020), https://civicscience.com/half-of-roblox-users-say-theyre-spending-money-on-the-
platform-each-month/.
189
. Coryanne Hicks, How To Tell If Youre Addicted to Day Trading, U.S. NEWS (Apr. 22, 2019),
https://money.usnews.com/investing/investing-101/articles/how-to-tell-if-youre-addicted-to-day-trading; see
also Riccardo Guglielmo, Lucia Ioime & Luigi Janiri, Is Pathological Trading an Overlooked Form of
Addiction?, 8 ADDICTION & HEALTH 207, 20709 (2016), https://www.ncbi.nlm.nih.gov/pmc/articles
/PMC5422017/pdf/AHJ-08-207.pdf (outlining the negative financial and psychosocial consequences of
pathological trading).
190
. Emily Graffeo, A Third of Young Traders Go to Social Media for Investment Advice and 12% Say
They Invest Because It Feels Like a Game, Survey Finds, BUS. INSIDER (Aug. 23, 2021, 7:30 AM),
https://markets.businessinsider.com/news/stocks/retail-investing-trends-robinhood-gamification-survey-social-
media-trading-2021-8.
191
. Andrea Petersen, Is Your Child a Digital Addict? Heres What You Can Do, N.Y. TIMES (Apr. 15,
2020), https://www.nytimes.com/2020/04/15/parenting/big-kid/child-screen-addiction.html.
380 HASTINGS LAW JOURNAL [Vol. 74:349
developing the skills necessary to learn and apply math and science concepts;
192
increased anxiety; and even a tendency toward dishonesty in children.
193
The
law has always “recognize[d] that childrens differences associated with their
ongoing development justifies distinct treatment in a wide variety of regulatory
contexts”;
194
understanding children’s developmental differences in this context
is critical and merits a more protective legal treatment of children.
Finally, while many children and emerging adults think of digital games
and interactive social media apps as fun and innocent entertainment, in reality,
these games and apps pose a serious threat to consumersdata and privacy,
195
especially when used by young, more naïve, and inexperienced users. Indeed,
such users are often surveilled, and their choices, data, and even weaknesses are
monetized and exploited, whether by parties trying to take advantage of
inexperienced minors or by mainstream business models and schemes such as
payment for order flow.
196
B. THE SERIOUSNESS OF MONEY
Gamifying investing makes it feel less serious, not more serious,
contravening the very notion that early education will help young adults
understand the seriousness of money. Indeed, gamification oversimplifies
investing to the point that game outcomes lead novice investors to get in way
over their heads.
197
Gamification for financial services is becoming the new
192
. Joanna Walters, Tablets and Smartphones May Affect Social and Emotional Development, Scientists
Speculate, THE GUARDIAN (Feb. 2, 2015, 11:28 AM), https://www.theguardian.com/technology/2015/feb/01
/toddler-brains-research-smartphones-damage-social-development.
193
. Screen Dependency Disorder: The Effects of Screen TimeAddiction, NEUROHEALTH (Feb. 11, 2020),
https://nhahealth.com/screen-dependency-disorder-the-effects-of-screen-time-addiction/.
194
. Buss, supra note 11, at 267.
195
. See Kröger et al., supra note 178 (“Since the workings of data collection and data mining are
completely invisible to ordinary video game users, it can be impossible for them to understand and control what
information is revealed. Sophisticated surveillance and assessment mechanisms can be imperceptibly woven
into the fabric of game environments and storylines. The immersive and distractive nature of video games may
further impede a reasonable reflection on the staggering scope of the data harvesting taking place and on potential
data misuses. Considering the immense and growing popularity of video gaming, consumer education in this
field is urgently needed, along with effective technical and legal safeguards.”).
196
. See Theresa W. Carey, Payment for Order Flow (PFOF): Definition, How It Works, INVESTOPEDIA,
https://www.investopedia.com/terms/p/paymentoforderflow.asp (July 4, 2022); see also, e.g., Matt Levine,
People Are Worried About Payment for Order Flow, BLOOMBERG (Feb. 5, 2021, 9:09 AM),
https://www.bloomberg.com/opinion/articles/2021-02-05/robinhood-gamestop-saga-pressures-payment-for-
order-flow; Divya Seth, Payment-for-Order-Flow Implications for Robinhood Users 1 (Mar. 13, 2020)
(unpublished manuscript), https://ssrn.com/abstract=3779648 (highlighting problems associated with PFOF,
assessing policies allowing it, and exploring policy alternatives); David Easley, Nicholas M. Kiefer & Maureen
O’Hara, Cream-Skimming or Profit-Sharing? The Curious Role of Purchased Order Flow, 51 J. FIN. 811, 812
13 (1996).
197
. Emma Stamm, Robinhood’s Gamification of Investing Combines Surveillance Capitalism with Finance
Capitalism, VICE (Dec. 1, 2020, 6:00 AM), https://www.vice.com/en/article/z3vm79/robinhood-the-
gamification-of-investing-and-a-is-creating-a-new-type-of-economic-inscrutability.
February 2023] FINANCIAL INCLUSION GONE WRONG 381
frontier for Generation Z
198
and even Generation Alpha,
199
who have enjoyed
platforms such as Fortnite
200
and Brawl Stars
201
since infancy. Indeed, video
games now make up the most significant entertainment market in the world in
terms of size and magnitude.
202
Moreover, with the dawn of the new metaverse
era,
203
cryptoassets such as NFTs
204
are beginning to play a central role in digital
games.
205
But Generations Z and Alpha are taking this gamification-of-finance
trend one step further. Using new platforms and apps such as the Sandbox
198
. Joe Pinsker, Oh No, They’ve Come Up with Another Generation Label, THE ATLANTIC (Feb. 21, 2020),
https://www.theatlantic.com/family/archive/2020/02/generation-after-gen-z-named-alpha/606862/; Kate
Lindsay, Are You Sure Youre Not Guilty of the Millennial Pause’?, THE ATLANTIC (Aug. 6, 2022),
https://www.theatlantic.com/technology/archive/2022/08/tiktok-gen-z-millennial-pause-parody/671069/.
199
. Pinsker, supra note 198.
200
. Epic GamesFortnite, which has about 250 million active players, is probably the most popular video
game in the world and generated approximately $3 billion in 2018 aloneprofits far above those of the highest-
grossing movie. Jon Russell, Epic Games, the Creator of Fortnite, Banked a $3 Billion Profit in 2018,
TECHCRUNCH (Dec. 27, 2018, 7:44 AM), https://techcrunch.com/2018/12/27/epic-fortnite-3-billion-profit/. One
of the most financially successful movies of all time is Avengers: Endgame, which is estimated to have earned
$2.80 billion to date. Josh Jackson, The Top 20 Highest-Grossing Movies of All Time Worldwide, PASTE MAG.
(Aug. 11, 2021, 4:14 PM), https://www.pastemagazine.com/movies/highest-grossing-movies/the-highest-
grossing-movies-of-all-time/.
201
. Supercellbased in Helsinki and responsible for several tremendously successful gaming platforms,
including Brawl Stars, which went global in December 2018published in February 2022 its reported revenues
of $2.24 billion and a before-tax profit of $852 million for 2021, thanks to its 250 million monthly active players.
See Dean Takahashi, Supercell Makes $852M on $2.24 Billion in 2021 Revenue, VENTUREBEAT: GAMESBEAT
(Feb. 15, 2022, 12:30 AM), https://venturebeat.com/2022/02/15/supercell-makes-852m-on-2-24-billion-in-2021
-revenue/.
202
. Shani Shisha, Fairness, Copyright, and Video Games: Hate the Game, Not the Player, 31 FORDHAM
INTELL. PROP. MEDIA & ENT. L.J. 694, 69798 (2021) (“A recent study also suggests that some players think of
Fortnite as their primary social media platform. Moreover, a recent poll found that a whopping 75% of
Americans have at least one video game player in their household. Video games have likewise crept into other
fora of mass media, and a growing cascade of movies and television shows are now premised on (or inspired
by) video gamesa clear indication of the cultural force that drives the video game market.”).
203
. See, e.g., Brian X. Chen, What’s All the Hype About the Metaverse?, N.Y. TIMES (Jan. 18, 2022),
https://www.nytimes.com/2022/01/18/technology/personaltech/metaverse-gaming-definition.html; Nico Grant,
YouTube Plans To Make Gaming Videos Immersive in Metaverse Push, BLOOMBERG (Feb. 10, 2022, 6:00 AM),
https://www.bloomberg.com/news/articles/2022-02-10/youtube-plans-to-make-gaming-videos-immersive-in-
metaverse-push.
204
. Katya Fisher, Once Upon a Time in NFT: Blockchain, Copyright, and the Right of First Sale Doctrine,
37 CARDOZO ARTS & ENT. L.J. 629, 631 (2019); Taylor Locke, NFT Trading Volume Hit $10.7 Billion Last
QuarterHere Are 2 Reasons Why People Are Spending Thousands on Digital Assets, CNBC (Oct. 6, 2021,
10:29 AM), https://www.cnbc.com/2021/10/06/nft-trading-volume-hit-10-billion-2-reasons-why-people-are-
buying.html; Jane Hanson, The NFT Market Is Exploding and Women Are Taking Charge, FORBES (Nov. 30,
2021, 8:00 AM), https://www.forbes.com/sites/janehanson/2021/11/30/the-nft-market-is-exploding-and-
women-are-taking-charge/?sh=214825e042b0.
205
. See, e.g., Justin Birnbaum, Why Video Game Makers See Huge Potential in Blockchain—and Why
Problems Loom for Their New NFTs, FORBES (Jan. 6, 2022, 7:00 AM), https://www.forbes.com/sites
/justinbirnbaum/2022/01/06/why-video-game-makers-see-huge-potential-in-blockchain-and-why-problems-
loom-for-their-new-nfts/?sh=12b38ee343d7 (“Gaming-related NFTs generated $4.8 billion of revenue in 2021,
according to data from DappRadar, and represented roughly 20% of all NFT sales during the year, which
includes popular items from NBA Top Shot, CryptoPunks and Board Ape Yacht Club.”); Julian Dossett, The
Video Game Industry Was Hot on NFTs. Then Came Hacks and a Market Meltdown, CNET (July 8, 2022, 5:00
AM), https://www.cnet.com/personal-finance/crypto/features/nfts-are-coming-for-your-video-games-players-
get-ready/.
382 HASTINGS LAW JOURNAL [Vol. 74:349
Alphawhich enables and encourages users to create, share, and sell digital
assets like NFTs as part of a game and to receive financial incentives for doing
sousers are encouraged to play, earn, and share digital assets and rewards with
others.
206
Regulation almost always lags behind innovation,
207
but regulators are now
realizing that fintech apps and their playful interfaces have lured a new class of
inexperienced and very young investors into the financial markets. And although
Robinhood took most of the fire for doing sowith regulators filing complaints
against it
208
and Congress criticizing its business model and investor protection
procedures
209
Robinhood is far from the only player in this new, entertaining
space. Other fintech platforms such as WeBull and EToro have also captured the
attention of inexperienced young traders,
210
who often base their financial
decisions on social media content and on not wanting to miss out”—a sentiment
some of these platforms used to lure in young users through widely criticized
Super Bowl commercials.
211
Indeed, according to a new study, social media is
the most popular outlet for investment research for Generation Z and Generation
Alpha retail investors.
212
These young traders are born investment researchers,”
when researching entails browsing TikTok and YouTube videos under trading-
related hashtags or scrolling through the 100 most-held stocks among their
206
. See Tassi, supra note 91. The Sandbox Alpha, for example, calls users to “[s]tep into the Metaverse!
Your chance to join the launch of a new era of gameplay is fast approaching . . . . [T]he Sandbox Alpha is an
open multi-week Play-to-Earn event . . . in which players will have the opportunity to explore The Sandbox
Metaverse” and earn NFT rewards. Introducing The Sandbox Alpha, MEDIUM (Nov. 16, 2021), https://medium
.com/sandbox-game/introducing-the-sandbox-alpha-2052db44a9f9; see also Beatrice Mastropietro, What Is an
Initial Game Offering (IGO)?, COINSPEAKER (Nov. 3, 2021, 7:01 PM), https://www.coinspeaker.com/guides
/what-is-an-initial-game-offering-igo/ (“IGO stands for Initial Game offering, a new business model that
combines the video game industry with crowdfunding. By combining these two industries, IGOs can reach out
to their audience and gain more revenue by selling virtual items.”).
207
. John W. Bagby & Nizan G. Packin, RegTech and Predictive Lawmaking: Closing the RegLag Between
Prospective Regulated Activity and Regulation, 10 MICH. BUS. & ENTREPR. L. REV. 127, 127 (2021).
208
. Annie Massa & Michael McDonald, Robinhood Accused of ‘Gamification’ of Trading by
Massachusetts Regulator, FIN. POST (Dec. 16, 2020), https://financialpost.com/investing/robinhood-accused-of-
gamification-of-trading-by-massachusetts-regulator.
209
. Andrew Ross Sorkin, Jason Karaian, Michael J. de la Merced, Lauren Hirsch & Ephrat Livni,
‘Something Very Wrong Happened Here, N.Y. TIMES, https://www.nytimes.com/2021/02/19/business
/dealbook/robinhood-hearing-congress.html (Mar. 12, 2021).
210
. See Michael Wursthorn & Euirim Choi, Does Robinhood Make It Too Easy To Trade? From Free
Stocks to Confetti, WALL ST. J., https://www.wsj.com/articles/confetti-free-stocks-does-robinhoods-design-
make-trading-too-easy-11597915801 (Aug. 20, 2020, 2:53 PM).
211
. See, e.g., Taylor Locke, To the Moon’: You Probably Saw the Crypto Super Bowl AdsHere’s What
To Know Before Buying In on the Hype, CNBC, https://www.cnbc.com/2022/02/14/what-to-know-about-crypto-
before-buying-into-super-bowl-ads.html (Feb. 15, 2022, 11:29 AM) (“While watching the Super Bowl, you
probably saw some interesting advertisements by cryptocurrency companies like FTX, eToro and Crypto.com,
among others, touting crypto to the masses. . . . It can be exciting, and for some, there’s a real fear of missing
out. But it’s important to understand the risks of cryptocurrency before buying in. It may be difficult to take a
step back amid the hype . . . .”).
212
. See Graffeo, supra note 190.
February 2023] FINANCIAL INCLUSION GONE WRONG 383
fellow app users.
213
But cool and fun fintech platforms do not make younger
generations appropriately cautious about losing significant amounts of money,
even though that is typically the case. For example, a 2016 study showed that
80% of private day traders lost money over the course of a year, with a median
annual return of 36% loss for all traders.
214
And although financial losses are
objectively upsetting, they are especially devastating to children and emerging
adults taking their first steps in the financial markets, as was the case with
twenty-year-old Alex Kearns, who committed suicide believing he owed
$750,000 for stock market losses on Robinhood.
215
C. THE INFLUENCE OF OUTSIDE PARTIES ON CHILDRENS FINANCIAL
CHOICES
Social influence plays a significant role in marketing, decision-making, and
even financial behavior.
216
However, the level of popularity of the online social-
influence industry in recent years has been beyond anyones imagination.
217
Moreover, the increasing involvement of influencers in the stock market ranging
from TikTok videos, which have become known as FinTok,
218
to Roaring
Kittys call on Reddit to hold or buy stocks,
219
and even to Kim Kardashians
viral post soliciting her 280 million followers to buy a cryptocurrency, has
proven that social influencing has advanced to an entirely new level.
220
But
213
. Id. (“35% of investors aged 18-34 say they get investment ideas from social media, compared with
15% of investors age 35-64.”).
214
. Almost 80% of Private Day Traders Lose Money, CURIOUSGNU (Aug. 17, 2016), https://www.curious
gnu.com/day-trading.
215
. Tony Dokoupil, Michael Kaplan, Martin Finn, Cassidy McDonald, Jennie Kamin & Rob Kaplan, Alex
Kearns Died Thinking He Owed Hundreds of Thousands for Stock Market Losses on Robinhood. His Parents
Have Sued over His Suicide., CBS NEWS, https://www.cbsnews.com/news/alex-kearns-robinhood-trader-
suicide-wrongful-death-suit/ (Feb. 8, 2021, 2:03 PM).
216
. See, e.g., Sarah Halzack, Social Media Influencers’: A Marketing Experiment Grows into a Mini-
Economy, WASH. POST (Nov. 2, 2016), https://www.washingtonpost.com/business/economy/social-media-
influencers-a-marketing-experiment-thats-metastasized-into-a-mini-economy/2016/11/02/bf14e23a-9c5d-
11e6-9980-50913d68eacb_story.html.
217
. Kelly Callahan, CGI Social Media Influencers: Are They Above the FTCs Influence?, 16 J. BUS. &
TECH. L. 361, 367 (2021) (In 2019, 3.5 billion people used social media, which is approximately 45% of the
worlds population. People spent 33% of the time they spent online using social media. Almost 50% of
consumers rely on social media influencers when making purchasing decisions, which makes social media
influencers powerful marketing weapons.).
218
. See, e.g., Alicia McElhaney, Welcome to FinTok, Where Day Trading, Options Investing, and
Misinformation Reign, INSTL INV. (Sept. 25, 2020), https://www.institutionalinvestor.com/article
/b1njqf7rw75qyx/Welcome-to-FinTok-Where-Day-Trading-Options-Investing-and-Misinformation-Reign;
Tara Siegel Bernard, Trade Stock Tips on TikTok, Newbies Are Deeply Invested in Learning, N.Y. TIMES,
https://www.nytimes.com/2021/04/28/your-money/stocks-investing-tiktok.html (June 21, 2021).
219
. Nathaniel Popper & Kellen Browning, The ‘Roaring Kitty’ Rally: How a Reddit User and His Friends
Roiled the Markets, N.Y. TIMES (Jan. 29, 2021), https://www.nytimes.com/2021/01/29/technology/roaring-
kitty-reddit-gamestop-markets.html.
220
. Ellen Milligan, Kardashian’s Instagram Crypto Plug Irks U.K. Finance Watchdog, BLOOMBERG (Sept.
6, 2021, 8:29 AM), https://www.bloomberg.com/news/articles/2021-09-06/kardashian-s-instagram-crypto-
plug-irks-u-k-finance-watchdog.
384 HASTINGS LAW JOURNAL [Vol. 74:349
childrens and emerging adults
221
investment choices are particularly
susceptible to the influence of outside parties. Simply put, younger individuals
are more vulnerable, as it is easier to exploit consumers
222
who are easily,
immorally, and unethically manipulated by hidden marketing, advertising, and
specific agenda content.
223
As a result, child-targeted advertising has become a
multibillion dollar endeavor in the United States, with $4.2 billion spent on
marketing to children in 2018 alone.
224
Even educational apps for preschoolers
are flooded with manipulative content and structured in a way that shames
children into spending money within the apps by making them believe that
spending or buying is the correct solution or way to progress.
225
Children are
also more influenced by herd mentality, including when it comes to their
financials. Because they want to appear cool before their peers, teens cite
friendsas the strongest influence over their financial decisions.
226
In fact, 80%
of Generation Zs purchases were influenced by social media.
227
Likewise, some
221
. Jeffrey Jensen Arnett, Emerging Adulthood: A Theory of Development from the Late Teens Through
the Twenties, 55 AM. PSYCH. 469, 471 (2000) (identifying emerging adults as individuals who are eighteen to
twenty-five years old); Craig M. Bennett & Abigail A. Baird, Anatomical Changes in the Emerging Adult Brain:
A Voxel-Based Morphometry Study, 27 HUM. BRAIN MAPPING 766, 766 (2006) (describing research that
suggests that the human brain is not aware of the legal and societal milestone that turning eighteen signifies in
our society); Melissa S. Caulum, Postadolescent Brain Development: A Disconnect Between Neuroscience,
Emerging Adults, and the Corrections System, 2007 WIS. L. REV. 729, 73031 (“[Although the legal age of
adulthood is eighteen,] research suggests that, structurally, the human brain is not aware of this societal
milestone. Scientists are just beginning to conduct studies to determine why people change so drastically after
they reach the age of eighteen, but it is clear that the seven-year period between eighteen and twenty-five is full
of significant changes in both environment and responsibility.”).
222
. See, e.g., RAFFAELLO ROSSI & AGNES NAIRN, WHAT ARE THE ODDS? THE APPEAL OF GAMBLING
ADVERTS TO CHILDREN AND YOUNG PERSONS ON TWITTER 6 (2021), https://www.bristol.ac.uk/media-
library/sites/management/documents/what-are-the-odds-rossi-nairn-2021.pdf (conducting a study focused on
gambling-content marketing on three different age groups in the United Kingdom that found that gambling-
content marketing posts were nearly four times more appealing to users between ages seventeen and twenty-
four, than to users over twenty-five).
223
. See Rossi & Nairn, supra note 182 (“When presented with content marketing, it is nearly impossible
for children to immediately recognise the posts’ persuasive intent. And while young adults might be able to
recognise that the posts are advertising, they find it much harder than older people to resist being persuaded. So
neither group is likely to make the mental counter arguments needed to resist being taken in by content
marketing.”); Survey: Most Americans Believe Advertising to Children Is Unethical and Advertisers Should Stop
Marketing to Kids Under 8 Years Old, CISION PR NEWSWIRE (Nov. 17, 2020, 8:38 AM), https://www.prnews
wire.com/news-releases/survey-most-americans-believe-advertising-to-children-is-unethical-and-advertisers-
should-stop-marketing-to-kids-under-8-years-old-301174474.html [hereinafter Stop Marketing to Kids].
224
. See Stop Marketing to Kids, supra note 223.
225
. Chavie Lieber, Apps for Preschoolers Are Flooded with Manipulative Ads, According to a New Study,
VOX (Oct. 30, 2018, 6:00 PM), https://www.vox.com/the-goods/2018/10/30/18044678/kids-apps-gaming-
manipulative-ads-ftc.
226
. Piper Jaffray Completes 25th Semi-Annual Taking Stock with TeensMarket Research Project, PIPER
SANDLER (Apr. 10, 2013, 6:01 PM), https://www.pipersandler.com/2col.aspx?id=287&releaseid=1805593
[https://web.archive.org/web/20220305215339/https://www.pipersandler.com/2col.aspx?id=287&releaseid=18
05593].
227
. Cara Salpini, Study: 80% of Gen Z Purchases Influenced by Social Media, RETAILDIVE (July 17,
2017), https://www.retaildive.com/news/study-80-of-gen-z-purchases-influenced-by-social-media/447249/.
February 2023] FINANCIAL INCLUSION GONE WRONG 385
children purchase follows
228
and likesfor money
229
to appear more admired
or cool. And digital platforms exploit these fears of missing out and desires for
social acceptance, which indirectly affect childrens anxiety.
230
Digital
platforms like Venmo or Instagram have enabled users to immediately see what
others are spending their money and time on, or when they have been left out of
an activity by their peers.
231
This has contributed to the rise of depression among
children,
232
which might be linked to the rise in youth suicide, which has nearly
tripled in the last decade for ten- to fourteen-year-olds.
233
This means that digital
platforms, apps, or games that make products or services available for children
must be legally required to meet certain increased consumer protection standards
and careful scrutiny, especially if they include financial services or products.
Indeed, as mentioned above, the law has always recognized that differences
between children and adults associated with childrens ongoing development
justify distinct treatment in a wide variety of regulatory contexts.
234
Again, this
understanding of those developmental differences in this context is critical.
D. DEBT, CREDIT, AND FINANCIAL COMMITMENTS: LEARNING FINANCIAL
PRINCIPLES
The way fintech and DeFi apps and games are designed, the goals they
include for their users, and the way their users digitally engage with them can
influence the way users understand financial notions and concepts such as credit,
financial commitments, debt, reward, labor, and even default. Therefore, when
dealing with platforms that arguably provide financial educational experience to
young usersas some fintech companies and traditional financial institutions
that enable children to open accounts argue they doit is crucial to understand
that the way they design or offer their products and services will affect future
generationsapproaches to our financial system, its norms, and fiscal planning
in general. For instance, when children play a game in which they are unlikely
228
. Buy Instagram Likes: How To Buy Instagram Likes & Increase Your Exposure, ASSOCIATED PRESS
(Dec. 20, 2020), https://apnews.com/article/online-media-social-media-media-6d2f1438f3b6914498e11e0ad6
b06d68.
229
. Sapna Maheshwari, How Bots Are Inflating Instagram Egos, N.Y. TIMES (June 6, 2017),
https://www.nytimes.com/2017/06/06/business/media/instagram-bots.html.
230
. Shaohai Jiang & Annabel Ngien, The Effects of Instagram Use, Social Comparison, and Self-Esteem
on Social Anxiety: A Survey Study in Singapore, SOC. MEDIA & SOCY, May 6, 2020, at 1, https://journals
.sagepub.com/doi/pdf/10.1177/2056305120912488.
231
. See, e.g., Jillian D’Onfro, Venmo’s ‘Secret Sauce’ Keeps Users Checking the App Even When They’re
Not Making Payments, BUS. INSIDER (Dec. 9, 2015, 11:03 AM), https://www.businessinsider.com/venmo-
social-feed-is-its-secret-sauce-2015-12 (“[People] love it because it lets them scope the transactions of everyone
in their social circle. The app lets people send money back-and-forth, and unless they set a transaction as
‘private,’ it will appear on the app’s social feed, sans dollar-amount, for anyone connected to them to see.”).
232
. Elizabeth Bernstein, How To Spot Teenage Depression, WALL ST. J., https://www.wsj.com/articles/is-
your-teen-depressed-or-just-moody-1520266550?mod=article_inline (Mar. 5, 2018, 4:43 PM).
233
. Brianna Abbott, Youth Suicide Rate Increased 56% in Decade, CDC Says, WALL ST. J.,
https://www.wsj.com/articles/youth-suicide-rate-rises-56-in-decade-cdc-says-11571284861 (Oct. 17, 2019,
10:10 AM).
234
. Buss, supra note 11, at 267.
386 HASTINGS LAW JOURNAL [Vol. 74:349
to be able to advance beyond a certain level no matter how hard they try unless
someone buys that ability for them, there may be a life lesson there.
Unfortunately, this is often the case in digital games, which have default settings
that make it impossible to advance without making some microtransaction:
235
business transactions that involve a very small amount of money, typically
under about $5.00 and enable players to purchase customized content,
accessories, or other game advantages.
236
Another example is Kwedit, which sounds like how a young child would
pronounce the word credit, a platform that became famous after the 2008
financial crisis for being one of the first to use the “buy now, pay later(BNPL)
business model.
237
Under the Kwedit Promise System, users promised to pay
later for digital goods they would immediately receive, and those who could not
pay were nudged by the Pass the Duckfeature to forward the commitment to
someone else, such as a parent or a more financially-sound relative.
238
BNPL
a short-term financing option in which users agree to pay for their purchased
items or services in installments after a certain down paymenthas since
continued to gain popularity,
239
but it has also raised concerns among
regulators.
240
For example, in February 2021, the British government announced
that BNPL would be regulated by the Financial Conduct Authority, determining
that there is a significant riskof harm to consumers.
241
Likewise, in late 2021,
the CFPB asked split-payment services for more information on their installment
plans, expressing concerns over consumers.
242
And even the U.S. credit rating
bureau, Equifax, announced it would start recording BNPL plans that allow
235
. European consumer groups recently focused on in-game microtransactions and their manipulative,
addictive nature, which especially hurts children. Tom Gerken, Report Blasts ManipulativeVideo Game Loot
Boxes, BBC NEWS (May 31, 2022), https://www.bbc.com/news/technology-61594815.
236
. Rebecca E. McDonough, Loot Boxes: Its a Trap!, 46 N. KY. L. REV. 62, 62 (2019).
237
. This business model is based on a no-interest, post-purchase monthly installment concept. Why ‘Buy
Now, Pay Later’ Is Popping Up Everywhere, WALL ST. J.: THE J. (Sept. 21, 2021, 4:25 PM), https://www.wsj
.com/podcasts/the-journal/why-buy-now-pay-later-is-popping-up-everywhere/baa2dae5-5bde-4f63-99bc-
2760e70de1ff?mod=article_inline (describing the growing number of retailers that are offering customers the
ability to shop for a product and pay for it later in installments).
238
. Daniel Wolfe, Name Isn’t All That’s Changed at the Former Kwedit, AM. BANKER (Sept. 24, 2010,
5:59 PM), https://www.americanbanker.com/news/name-isnt-all-thats-changed-at-the-former-kwedit.
239
. Robin Saks Frankel, What Is Buy Now, Pay Later?, FORBES, https://www.forbes.com/advisor/credit-
cards/buy-now-pay-later/ (June 15, 2022, 9:11 AM).
240
. Alix Fraser, Everything Retailers Need To Know About Buy Now, Pay Later, LIGHTSPEED (Oct. 6,
2021), https://www.lightspeedhq.com/blog/retailers-buy-now-pay-later/; Buy Now Pay Later Firms in Saudi
Arabia Must Get a Permit: SAMA, ARAB NEWS, https://www.arabnews.com/node/1941831/business-economy
(Oct. 6, 2021).
241
. Rupert Jones, Consultation Launched on Regulating UK’s Buy Now, Pay Later Credit Industry, THE
GUARDIAN (Oct. 21, 2021, 11:45 AM), https://www.theguardian.com/money/2021/oct/21/consultation-
launched-on-regulating-uks-buy-now-pay-later-credit-industry.
242
. Telis Demos, Buy Now, Pay Later Is Just One Piece of the Fintech Puzzle, WALL ST. J. (Dec. 20, 2021,
12:44 PM), https://www.wsj.com/articles/buy-now-pay-later-is-just-one-piece-of-the-fintech-puzzle-116400
22287?reflink=desktopwebshare_linkedin.
February 2023] FINANCIAL INCLUSION GONE WRONG 387
shoppers to make multiple payments, as such plans make it more difficult to
assess consumersreal financial abilities and risk.
243
The BNPL-related concerns, however, were not the only problem with
Kwedits business model. The promises that children made to Kwedit very
quickly became unenforceable, and there were no real consequences for users
who did not pay, just incentives. Therefore, apps like Kwedit in essence helped
instill in children the understanding that it is okay to buy things you cannot
afford, and that even if you cannot repay your debt, there is no harm done.
Indeed, Kwedits model made children learn, firsthand, the horrible financial
lesson that it is okay to gain more and more credit but not honor the financial
commitments made.
244
In recent decades, a dominant theory in the world of education has been
teaching children the importance of consequences in a clear, logical, kind, and
safe way.
245
Following this approach, describing predictable expectations and
consequences in a consistent way can help children learn and better predict and
prepare for possible future outcomes. Moreover, establishing clear, logical rules
helps children learn the benefits of positive behavior, because consequences are
the positive or negative results of behavior.
246
Teaching children that their
behaviors have consequences is not always easy, and certainly if the goal is to
do so in a safe and educational environment. Yet in the financial context,
teaching children the importance of being financially responsible, trustworthy,
and rational is something that may be achieved by showcasing various potential
consequences. However, business models like Kwedits, or other overly
gamified,
247
psychologically manipulative, risk-inducing, or debt-soliciting
243
. AnnaMaria Andriotis, Equifax To Add More ‘Buy Now, Pay Later’ Plans to Credit Reports, WALL ST.
J. (Dec. 19, 2021, 7:00 AM), https://www.wsj.com/articles/equifax-to-add-more-buy-now-pay-later-plans-to-
credit-reports-11639915203?reflink=desktopwebshare (“[Such] plans often don’t show up on credit reports,
creating a blind spot for lenders that use the information on the reports to gauge an applicant’s ability to repay.”).
244
. Wolfe, supra note 238.
245
. In modern psychology, which follows the Adlerian school of thought, it is believed that natural
consequences constitute the direct result of the child’s actions. See, e.g., THOR JOHANSEN, RELIGION AND
SPIRITUALITY IN PSYCHOTHERAPY: AN INDIVIDUAL PSYCHOLOGY PERSPECTIVE 19495 (2010). Therefore, to
educate or teach children right behavior from wrong, educators and caregivers should explain to children what
the natural consequences of their actions are to teach them to do better and to be accountable for their decisions
and actions. See id.
246
. Id.
247
. See, e.g., Ann Carrns, Apps Try Putting Financial Literacy at Kids’ Fingertips, N.Y. TIMES (Aug. 27,
2021), https://www.nytimes.com/2021/08/27/business/kids-financial-literacy-apps.html (describing how while
fintech apps for children can be valuable resources to help parents teach children about money, they “may
encourage risky behaviors,” according to some experts); Lu-Hai Liang, Does E-Money Make You Spend More?,
BBC (Dec. 5, 2019), https://www.bbc.com/future/article/20191204-does-e-money-make-you-spend-more
(“Spending on a credit card clearly has effects on how people spend, which numerous studies have borne out. . . .
But what about using e-wallets? . . . If you lose feedback, then yes you’ll be spending more. . . . [Also,] it could
be hypothesized that the flinch moment could be missing when paying with a smartphone.”); Tracy Markle &
Brett Kennedy, In-Game Purchases: How Video Games Turn Players into Payers, DIGIT. MEDIA TREATMENT,
https://digitalmediatreatment.com/in-game-purchases/ (Mar. 29, 2021) (“The news is full of stories about kids
spending a small fortune on in-game purchases with their parents’ credit cards. . . . And while children, teenagers
and problem gamblers are most vulnerable, anyone who plays video games is susceptible.”).
388 HASTINGS LAW JOURNAL [Vol. 74:349
models in which children understand the potential consequences only when it is
too late
248
are not the way to go.
E. THE PARENTS PERSPECTIVE
Since it is widely believed that parental behavior impacts childrens
development, mainstream parents face pressure, informed by social trends and
legal norms, to create the optimal conditions for their childrens development.
249
This belief, along with technological innovation, has contributed to the rise of
the intensive parenting model in which an increasing number of parents expect
and want full access to information about their children, viewing it as necessary
to involve themselves in all aspects of their childrens lives.
250
This includes
accessing information about what their children are up to online, academically,
and socially,
251
as well as staying on top of their childrens digital financial
activity, something parents might not be aware of if they are already struggling
to keep up with supervising their childrens online activities. Enabling children
to use digital financial apps will require much more effort, because doing so
requires parents to be on the lookout for a wide variety of things. For example,
children can be overly generous with gifting their friends, borrow excessive
amounts of money from friends, be taken advantage of, and attempt to appear
richer than they are to keep up with the Joneses.
252
These issues, especially
along with cyberbullying, are real problems with serious negative effects on
victims, parents, communities, and schools, particularly as educators across the
board have failed to find suitable solutions.
253
Accordingly, as of now,
regulators efforts do not in fact include negative consequences, such as
imposing criminal anti-cyberbullying sanctions
254
aimed at both punishing and
deterring cyberbullying. Instead, increased internet safety educational efforts
primarily address cyberbullying positively, by empowering educators with the
necessary tools to inform students and parents about how to use ever-changing
technology wisely and safely.
255
But staying on top of their childrens online
financial decision-making is difficult even for the most tech-savvy parents due
248
. Maggie Fitzgerald, Robinhood Sued by Family of 20-Year-Old Trader Who Killed Himself After
Believing He Racked Up Huge Losses, CNBC, https://www.cnbc.com/2021/02/08/robinhood-sued-by-family-
of-alex-kearns-20-year-old-trader-who-killed-himself-.html (Feb. 8, 2021, 9:26 PM).
249
. Kim H. Pearson, Chemical Kids, 24 TEX. J. WOMEN, GENDER & L. 67, 70 (2014).
250
. See Gaia Bernstein & Zvi Triger, Over-Parenting, 44 U.C. DAVIS L. REV. 1221, 1225 (2011) (defining
intensive parenting as “actively cultivat[ing] [the] child, acquir[ing] sophisticated knowledge of best child
rearing practices, and utiliz[ing] this knowledge to closely monitor the child’s development and daily activities”).
251
. Deborah Ahrens, Schools, Cyberbullies, and the Surveillance State, 49 AM. CRIM. L. REV. 1669, 1715
16 (2012).
252
. See Tim Devaney, Nearly 40% of Millennials Overspend To Keep Up with Friends, CREDIT KARMA
(Apr. 5, 2018), https://www.creditkarma.com/insights/i/fomo-spending-affects-one-in-four-millennials.
253
. Jamie L. Williams, Note, Teens, Sexts, & Cyberspace: The Constitutional Implications of Current
Sexting & Cyberbullying Laws, 20 WM. & MARY BILL RTS. J. 1017, 1037 (2012).
254
. Jessica P. Meredith, Note, Combating Cyberbullying: Emphasizing Education over Criminalization,
63 FED. COMMCNS L.J. 311, 313 (2010).
255
. Id.
February 2023] FINANCIAL INCLUSION GONE WRONG 389
to rapid technological innovation. For instance, although tech savvy parents may
know how to use voice-activated assistants, few understand their true power,
which children are quick to unlock.
256
Even so, 36% of parents of children
eleven or younger let their children use a voice-activated assistant, like Apples
Siri or Amazons Alexa.
257
But how many know what Alexa skills their
children have inadvertently enabled? When children interact with sophisticated
AI technology, they test boundaries by purposefully saying the wrongthing.
In many instances, their seemingly funny comments can enable age-
inappropriate features or skillsthat third parties have enabled. Not only can
children receive age-inappropriate results, but they can also inadvertently waive
privacy rights, allowing third parties to enter their homes and use their data
without parental knowledge, as a study of Amazon Alexa skills recently
revealed.
258
Before thinking that they have found an easy way to provide their children
with early digital-investing and securities-trading experience, parents must think
carefully about whether they have the time and energy to ensure that the new
technology does not have the opposite effect of increasing gaming addiction and
irresponsible monetary actions. Moreover, unlike many things that are
accessible to children, these new technologies do not yet have regulatory
guardrails to ensure safety. That burden rests solely upon parents.
259
IV. REGULATION TIME: WHOS THE BOSS?
In recent years, regulators all over the world have attempted to address
some of the concerns discussed in this Article. Among the jurisdictions that have
focused on these issues is China, which placed strict limits on how long minors
can play online video games.
260
Somewhat relatedly, in September 2021, the
Peoples Bank of China, Chinas central bank, banned all cryptocurrency
256
. See Michael S. Rosenwald, How Millions of Kids Are Being Shaped by Know-It-All Voice Assistants,
WASH. POST (Mar. 2, 2017), https://www.washingtonpost.com/local/how-millions-of-kids-are-being-shaped-
by-know-it-all-voice-assistants/2017/03/01/c0a644c4-ef1c-11e6-b4ff-ac2cf509efe5_story.html.
257
. Brooke Auxier, Monica Anderson, Andrew Perrin & Erica Turner, Parenting Children in the Age of
Screens, PEW RSCH. CTR. (July 28, 2020), https://www.pewresearch.org/internet/2020/07/28/parenting-children
-in-the-age-of-screens/.
258
. Davey Winder, Security Researchers Probed 90,194 Amazon Alexa Skills—the Results Were Shocking,
FORBES (Mar. 7, 2021, 7:14 AM), https://www.forbes.com/sites/daveywinder/2021/03/07/security-researchers-
probed-90194-amazon-alexa-skills-the-results-were-shocking/?sh=71c102162800.
259
. Naomi Cahn, CRISPR Parents and Informed Consent, 23 SMU SCI. & TECH. L. REV. 3, 13 (2020)
(explaining how because of children’s lack of capacity, “parents engage in decisionmaking for their children,
[and] the law provides great deference, intervening only at the point of abuse or neglect”).
260
. Chris Buckley, China Tightens Limits for Young Online Gamers and Bans School Night Play, N.Y.
TIMES (Aug. 30, 2021), https://www.nytimes.com/2021/08/30/business/media/china-online-games.html#:~:text
=China’s%20strict%20limits%20on%20how,under%20government%20rules%20issued%20Monday
(“Chinese children and teenagers are barred from online gaming on school days, and limited to one hour a day
on weekend and holiday evenings, under government rules . . . .”).
390 HASTINGS LAW JOURNAL [Vol. 74:349
transactions.
261
The Bank cited cryptocurrenciesimpact on the environment,
facilitation of financial crime, and highly volatile and speculative characteristics
as posing a growing risk to Chinas financial system.
262
Similar to China, the
South Korean government has expressed concerns about risky games that are de
facto gambling, referencing article 32 of the countrys Gaming Industry
Promotion Act, which notably forbids the conversion of game currency into
cash.
263
The Korean Game Rating and Administration Committee has already
prevented the distribution of P2E games Infinite Breakthrough and Three
Kingdoms Reverse from app stores by withholding their rating classification.
264
South Korea also has a form of soft web censorship on what the government
considers illegal or subversive materials.
265
Due in part to article 28 of the
Gaming Industry Promotion Act, Korean regulators issued an official request to
Apple and Google asking them to prevent any new registration of P2E games on
their app stores.
266
The Gaming Industry Promotion Act outlaws gambling, free
gifts, and speculative conduct, and presents difficulties for the developing
GameFi, gaming, and loot-box industry players.
267
Finally, P2E may also be
barred in Japan, as the majority of in-game activities could be regarded as
gambling, and especially since the mechanics of some games can be interpreted
as prohibited under the Improper Premiums and Misleading Representations Act
of Japans Consumer Affairs Agency.
268
Taking a different approach from Asian regulators, lawmakers in the
United Kingdom have enacted the Age Appropriate Design Code, which
establishes guidelines for digital services using childrens data.
269
The law
resulted in major innovations for child safety, including, for example, forcing
YouTube to turn off its autoplay function, and both TikTok and Instagram to
prevent unknown adults from direct messaging minors.
270
In the United States, lawmakers have focused thus far mainly on advancing
legal initiatives that relate to the harmful impact that social media has on
261
. Ryan Browne, China’s Central Bank Says All Cryptocurrency-Related Activities Are Illegal, Vows
Harsh Crackdown, CNBC, https://www.cnbc.com/2021/09/24/china-central-bank-vows-harsh-crackdown-on-
cryptocurrency-industry.html (Sept. 24, 2021, 10:15 AM).
262
. Francis Shin, Whats Behind Chinas Cryptocurrency Ban?, WORLD ECON. F. (Jan. 31, 2022),
https://www.weforum.org/agenda/2022/01/what-s-behind-china-s-cryptocurrency-ban/ (explaining that another
potential motivation behind the ban could be an attempt to combat capital flight from China).
263
. Reynolds, supra note 104.
264
. Id.
265
. Id.
266
. Id.
267
. Id.
268
. Id.
269
. See Introduction to the Age Appropriate Design Code, INFO. COMMRS OFF., https://ico.org.uk/for-
organisations/guide-to-data-protection/ico-codes-of-practice/age-appropriate-design-code/ (last visited Jan. 28,
2023).
270
. Madison Hirneisen, California Bill Would Require Greater Online Protections for Minors, CTR.
SQUARE (Apr. 20, 2022), https://www.thecentersquare.com/california/california-bill-would-require-greater-
online-protections-for-minors/article_79fec192-c0b1-11ec-91da-af572ae2c059.html.
February 2023] FINANCIAL INCLUSION GONE WRONG 391
children, but have not addressed the financial aspects of games and apps offered
to children.
271
These initiatives have included four main courses of action. First,
in his 2022 State of the Union Address, President Biden threatened Big Tech
companies over their national experiment on children, and vowed to hold
social media platforms accountable for their harms.
272
Second, federal
lawmakers have probed senior tech executives about child safety, airing
frustrations and attempting to extract various commitments . . . to make the
platform[s] . . . safer space[s] for [their] youngest users.
273
Third, state
attorneys general have been investigating social media and Big Tech companies
over how their designs operate and promote certain features that can potentially
harm children.
274
Lastly, some states have started advancing bills that may minimize some
of the harmful impacts that social media digital platforms have on children. For
example, California lawmakers introduced the bipartisan legislation Assembly
Bill 2273, the California Age-Appropriate Design Code Act, which contains
provisions protecting childrens data and requiring social media companies to
design their products with the best interests of child users in mind.
275
The law
was intended to be enforced by the California Privacy Protection Agency and to
establish the California Childrens Data Protection Taskforce.
276
Likewise,
271
. See, e.g., Sarah Beth Guevara, Senators Introduce Bill To Limit Harmful Effects of Social Media on
Young People, ABC NEWS (Feb. 17, 2022, 5:54 AM), https://abcnews.go.com/Politics/senators-introduce-bill-
limit-harmful-effects-social-media/story?id=82932781. But aside from social media’s impact on children’s
emotional state, federal lawmakers have largely ignored issues that relate to children’s use of digital platforms,
games, and apps. For example, in contrast to the regulated movie industry, digital apps’ content age rating is
completely unregulated. Existing ratings rely purely on the subjective discretion of app-developers, without any
evidence-based guidelines or external, objective review. See, e.g., Dave Davies, Users Beware: Apps Are Using
a Loophole in Privacy Law To Track Kids’ Phones, NPR (June 16, 2022, 12:38 PM), https://www.npr.org
/transcripts/1105212701.
272
. Shirin Ghaffary, Biden Threatens Big Tech over Its “National Experiment” on Children, VOX (Mar. 1,
2022, 10:43 PM), https://www.vox.com/recode/2022/3/1/22957507/biden-state-of-the-union-social-media-
mental-health-children-accountability-frances-haugen (“To make his point, [President Biden] referred to a
special guest in the audience, former Facebook employee Frances Haugen, who shared internal company
documents with the press and Congress last fall that showed Facebook had publicly downplayed its own research
that found a connection between its products and mental health issues in some teenagers.”).
273
. See, e.g., Vanessa Romo, 4 Takeaways from Senators’ Grilling of Instagram’s CEO About Kids and
Safety, NPR (Dec. 8, 2021, 10:13 PM), https://www.npr.org/2021/12/08/1062576576/instagrams-ceo-adam-
mosseri-hears-senators-brush-aside-his-promises-to-self-poli.
274
. See, e.g., John D. McKinnon, TikTok Faces Scrutiny in State Attorneys General Probe of Online Harms
to Children, WALL ST. J., https://www.wsj.com/articles/tiktok-faces-scrutiny-in-state-attorneys-general-probe-
of-online-harms-to-children-11646251698 (Mar. 2, 2022, 5:17 PM) (describing an investigation into TikTok
seeking information about whether and how the digital platform contributes to online harms to children, and
indicating that this move was an extension of an investigation unveiled by the same group of eight state attorneys
general into Meta’s Instagram).
275
. Andrew Sheeler, California Gov. Gavin Newsom Signs Law Intended To Protect Children on Social
Media, THE SACRAMENTO BEE, https://www.sacbee.com/news/politics-government/capitol-alert/article265870
746.html#storylink=cpy (Sept. 16, 2022, 12:06 PM).
276
. California Lawmakers Propose Children’s Privacy Bill, INTL ASSN OF PRIV. PROS. (Feb. 17, 2022),
https://iapp.org/news/a/california-lawmakers-propose-childrens-privacy-bill/. Another source explains:
392 HASTINGS LAW JOURNAL [Vol. 74:349
California lawmakers introduced the bipartisan, first-in-the-nation legislation
Assembly Bill 2408, the Social Media Platform Duty to Children Act, which
sought to discourage social media companies and tech giants, via financial
accountability, from manipulating their services and products to be addictive and
harmful to children.
277
In particular, the new bill was meant to open up social
media platforms like Meta, TikTok, and Snap to lawsuits from parents who
believe their children have become addicted to social media apps.
278
Moreover,
the bill sought to hold social media companies accountable even if they did not
intentionally make their platforms addictive to children, and companies could
still be on the hook for civil penalties if they knew or should have knownthat
their services and products would be addictive and harmful to children.
279
However, Assembly Bill 2408 was targeted for defeat by the social media
industry, including Meta,and eventually [l]obbyists were successful and the
bill died a quiet death on the Senate Appropriations Committee suspense file.
280
Additionally, Assembly Bill 2408 was not meant to intrude upon § 230 of the
Federal Communications Decency Act,
281
which protects digital platforms from
State Assembly members Buffy Wicks, a Democrat, and Jordan Cunningham, a Republican . . .
proposed the California Age-Appropriate Design Code Act, a bill modeled on the U.K.s Age
Appropriate Design Code, also known as the Childrens Code. If enacted, owners of web products
would be required to limit the collection of California childrens data, better protect them from other
users, curtail addictive interfaces, and simplify convoluted privacy settings and agreements. The bill
would also ban so-called nudging techniques designed to subtly get children to allow data sharing,
as well as collecting data including location information for purposes outside of the product or service
the child is using.
Katie Deighton, Silicon Valley Faces Pressure To Redesign Children’s Online Experience, WALL ST. J. (Feb.
18, 2022, 6:43 PM), https://www.wsj.com/articles/silicon-valley-faces-pressure-to-redesign-childrens-online-
experience-11645227819.
277
. Leo Stallworth, CA Parents Could Sue Social Media Giants If They Feel Their Kids Have Become
Addicted Under New Bill, ABC7 NEWS (Mar. 25, 2022), https://abc7news.com/social-media-bill-california-
assembly-no-2408-platform-duty-to-children-act/11679321/#:~:text=SACRAMENTO%20--%20California%
20lawmakers%20have%20proposed%20a%20bill,if%20they%20prove%20to%20be%20harmful%20to%20ch
ildren; see also A.B. 2408, 2021-2022 Reg. Sess. (Cal. 2022); Amendments to Assembly Bill No. 2408, CHILD.’S
ADVOC. INST. (Mar. 10, 2022, 4:36 PM), https://www.sandiego.edu/cai/documents/AB2408%20amends.pdf.
278
. See, e.g., Christian Hetrick, California Bill Would Let Parents Sue TikTok, Snap for KidsSocial Media
Addictions, DOT.LA (Mar. 17, 2022), https://dot.la/social-media-addiction-california-bill-2656981477.html.
279
. Id. This source explains:
The bipartisan California bill comes from Assembly members Jordan Cunningham, a Republican
from San Luis Obispo, and Buffy Wicks, a Democrat who represents Oakland. In introducing the
bill, the lawmakers singled out Meta, the social media behemoth formerly known as Facebook. They
noted how leaked data from the company showed that teen girls, in particular, reported negative
experiences after using Instagramincluding some who said it made their suicidal thoughts or eating
disorders worse. Its time we treat the dangers of youth social media addiction with the level of
seriousness it warrants,’ Cunningham said in a statement.
Id.
280
. See Sheeler, supra note 275.
281
. Section 230 of the Communications Act of 1934, enacted as part of the Communications Decency Act
of 1996, states that [n]o provider or user of an interactive computer service shall be treated as the publisher or
speaker of any information provided by another information content provider.47 U.S.C. § 230(c)(1).
February 2023] FINANCIAL INCLUSION GONE WRONG 393
liability for the content that others post on their platforms; according to those
initiating the legislation, the California bill had nothing to do with content.
282
Not everyone agreed with § 230’s approach, and in March 2022, Supreme
Court Justice Clarence Thomas opined that Congress should revisit the scope of
immunity afforded to online platforms under § 230.
283
Similarly, in 2020,
lawmakers proposed legislation in Congress, the EARN IT Act, aiming to amend
§ 230.
284
On March 5, 2020, the National Center for Missing and Exploited
Children, among other nonprofits, endorsed the legislation, writing that it
provides ESPs [electronic service providers] with a roadmap to adopt specific,
consistent best practices developed by industry and subject matter experts to
prevent, reduce, and respond to the online sexual exploitation of children.
285
Lastly, several bipartisan bills have been proposed in Congress seeking to
initiate the kinds of reforms President Biden mentioned in his Address, including
an update to the Children and TeensOnline Privacy Protection Act and the Kids
Online Safety Act.
286
But making sure that children are protected from online social media
manipulation is only one piece of the puzzle when searching for policies more
conducive to good consumer and investor protection outcomes that would guide
lawmakers in regulating the digital financial services and products that are
offered to children. Furthermore, the different challenges associated with these
innovative new services and products, as discussed above, may mean that we
need to adopt a new approach for regulating tech, DeFi, and digital platform
companiesnamely, the creation of a new digital platform agency, similar to
the CFPB, that would better protect consumers, as scholars Tom Wheeler, Phil
Verveer, and Gene Kimmelman have recently suggested.
287
Indeed, addressing
such challenges requires multiple government agencies to coordinate regulating
cutting-edge issues that fall under the jurisdiction of various regulatory bodies,
282
. Lauren Berg, Calif. Bill Could Hook Tech Cos. for Social Media Addiction, LAW360 (Mar. 16, 2022),
https://www.law360.com/personal-injury-medical-malpractice/articles/1474359/calif-bill-could-hook-tech-cos
-for-social-media-addiction?copied=1.
283
. P.J. D’Annunzio, Thomas Targets Immunity Issue as Court Skips Facebook Row, LAW360 (Mar. 7,
2022), https://www.law360.com/personal-injury-medical-malpractice/articles/1474359/calif-bill-could-hook-
tech-cos-for-social-media-addiction?copied=1.
284
. EARN IT Act, S. 3398, 116th Cong. (2020).
285
. John F. Clark, EARN IT Act 2020: NCMEC Supports New Legislation To Protect Children, NATL
CTR. FOR MISSING & EXPLOITED CHILD. (Mar. 5, 2020), https://www.missingkids.org/blog/2020/earn-it-act-
2020; Chris Mills Rodrigo, Senate Panel Advances Controversial Bill Aimed at Protecting Children Online, THE
HILL (Feb. 10, 2022, 11:38 AM), https://thehill.com/policy/technology/593693-senate-panel-advances-
controversial-bill-aimed-at-protecting-children/?rl=1.
286
. See Ghaffary, supra note 272; Andrew Ross Sorkin, Sarah Kessler, Stephen Gandel, Michael J. de la
Merced, Lauren Hirsch & Ephrat Livni, Child Safety Is the New Tech Battleground, N.Y. TIMES (Feb. 17, 2022),
https://www.nytimes.com/2022/02/17/business/dealbook/children-online-safety-bill.html.
287
. See generally TOM WHEELER, PHIL VERVEER & GENE KIMMELMAN, NEW DIGITAL REALITIES; NEW
OVERSIGHT SOLUTIONS IN THE U.S. (2020), https://shorensteincenter.org/wp-content/uploads/2020/08/New-
Digital-Realities_August-2020.pdf (addressing the challenge of government oversight for digital platform
companies and suggesting the creation of a brand new federal agency designed to deal with digital issues rather
than industrial ones).
394 HASTINGS LAW JOURNAL [Vol. 74:349
which live by old statutes that do not reflect digital realities and operate under
old procedures that may no longer be relevant.
288
The kinds of issues a new regulator should address include, but are not
limited to, the following five. The first is consumer protection issues that relate
to deceptive and unfair advertising of fintech and DeFi products and services.
Currently, in the United States, the FTC serves as the watchdog for protecting
consumers and promoting fair market competition and issues guidelines
regarding compliance with laws prohibiting deceptive and unfair practices,
which cover advertising.
289
The FTC details which practices qualify as deceptive
or unfair and sets standards for ensuring compliance.
290
However, the FTC has
not updated its advertising guidelines to address new digital platforms used for
advertising, like social media, since 2013, when it clarified that the same
consumer protection laws governing commercial activities also apply online and
added new regulations applicable to social media advertising.
291
Then, in 2020, the FTC briefly addressed advertising in the massively
growing digital gaming industry, issuing a report titled Staff Perspective on Its
Workshop, Inside the Game: Unlocking the Consumer Issues Surrounding Loot
288
. Id. at 6.
289
. See What We Do, FED. TRADE COMMN, https://www.ftc.gov/about-ftc/what-we-do [https://web
.archive.org/web/20211129203926/https://www.ftc.gov/about-ftc/what-we-do] (“The FTC is a bipartisan
federal agency with a unique dual mission to protect consumers and promote competition. For one hundred
years, our collegial and consensus-driven agency has championed the interests of American consumers. As we
begin our second century, the FTC is dedicated to advancing consumer interests while encouraging innovation
and competition in our dynamic economy.”); see also Leah W. Feinman, Note, Celebrity Endorsements in Non-
Traditional Advertising: How the FTC Regulations Fail To Keep Up with the Kardashians, 22 FORDHAM
INTELL. PROP. MEDIA & ENT. L.J. 97, 107 (2011) (describing how the history of the FTC’s regulation of product
endorsements originated with the tobacco industry).
290
. See, e.g., Guides Concerning Use of Endorsements and Testimonials in Advertising, 16 C.F.R.
§ 255.0(a) (2022) (“The Guides in this part represent administrative interpretations of laws enforced by the
Federal Trade Commission for the guidance of the public in conducting its affairs in conformity with legal
requirements. Specifically, the Guides address the application of Section 5 of the FTC Act (15 U.S.C. 45) to the
use of endorsements and testimonials in advertising. The Guides provide the basis for voluntary compliance with
the law by advertisers and endorsers. Practices inconsistent with these Guides may result in corrective action by
the Commission under Section 5 if, after investigation, the Commission has reason to believe that the practices
fall within the scope of conduct declared unlawful by the statute. The Guides set forth the general principles that
the Commission will use in evaluating endorsements and testimonials, together with examples illustrating the
application of those principles. The Guides do not purport to cover every possible use of endorsements in
advertising. Whether a particular endorsement or testimonial is deceptive will depend on the specific factual
circumstances of the advertisement at issue.”).
291
. See FTC.COM DISCLOSURES: HOW TO MAKE EFFECTIVE DISCLOSURES IN DIGITAL ADVERTISING 2 n.5
(2013), https://www.ftc.gov/system/files/documents/plain-language/bus41-dot-com-disclosures-information-
about-online-advertising.pdf (citing 16 C.F.R. § 1.5 (2013)) (“Guides are ‘administrative interpretations of laws
administered by the Commission.’ Although guides do not have the force and effect of law, if a person or
company fails to comply with a guide, the Commission might bring an enforcement action alleging an unfair or
deceptive practice in violation of the FTC Act.”).
February 2023] FINANCIAL INCLUSION GONE WRONG 395
Boxes,
292
which discussed a workshop the Agency held on this topic.
293
The
report examined the impact of loot boxesrandomized virtual items that players
can buy or earn through gameplay
294
on video gamers, particularly children. It
also explored the financial impact paid loot boxes have on revenue streams and
consumers,
295
including the pay-to-progress and pay-to-win scenarios, where
child gamers find themselves in grinding gameplay loops unless they buy loot
boxes.
296
Especially because many of these children do not fully understand the
cost of loot-box transactions, they are susceptible to marketing tactics that lure
them to buy more loot boxes or engage in problematic digital media use.
297
Despite discussing these issues, the FTC stopped short of regulating them, citing
commenters and panelists[’] divergent views on whether government
regulation is warranted,and called for industry self-regulatory initiativesand
ongoing research and consumer education.
298
The FTC has yet to address
issues relating to DeFi, GameFi, and innovative business models such as P2E.
Not all governments, however, continue to ignore the issue. For example, in the
summer of 2022, Netherlands started moving toward passing a bill banning in-
game loot boxes because of the links between the loot boxesmicrotransactions
and gambling.
299
Second, a new potential regulator should address digital consumer financial
issues, including financial data. The CFPB uses enforcement, supervision,
regulation, and education tools to protect the interests of the American
consumer. Various state attorneys general and consumer protection agencies
support the Bureaus efforts to protect consumers’ financial interests, serving as
force-multiplier partners throughout the country.
300
Moreover, in October 2021,
the Bureau issued section 1022(c)(4) orders requesting information from major
technology companies relating to payments services offered to consumers,
signaling the Bureau’s intent to position itself as the main regulator of major
fintech companies, and perhaps also to pursue a fair competition agenda, which
292
. Lesley Fair, Loot Boxes: What’s in Play?, FED. TRADE COMMN (Aug. 14, 2020), https://www.ftc.gov
/business-guidance/blog/2020/08/loot-boxes-whats-play.
293
. Inside the Game: Unlocking the Consumer Issues Surrounding Loot Boxes, FED. TRADE COMMN (Aug.
7, 2019, 10:00 AM), https://www.ftc.gov/news-events/events-calendar/inside-game-unlocking-consumer-issues
-surrounding-loot-boxes.
294
. Id. For more on the financial success of loot boxes, see Michael Baggs, Genshin Impact Earns $2
Billion After ‘Unheard Of’ Success in First Year, BBC (Sept. 30, 2021), https://www.bbc.com/news/newsbeat-
58707297.
295
. Fair, supra note 292.
296
. Id.
297
. Id.
298
. Id.
299
. Loot Boxes Likely To Be Banned in the Netherlands Due to Gambling Links, USA TODAY: FOR THE
WIN (July 4, 2022, 8:33 AM), https://ftw.usatoday.com/2022/07/loot-box-ban-the-netherlands.
300
. The Chopra Era at the Consumer Financial Protection Bureau Four Months In, SIDLEY AUSTIN
LLP (Feb. 9, 2022), https://www.sidley.com/en/insights/newsupdates/2022/02/the-chopra-era-at-the-consumer-
financial-protection-bureau-four-months-in.
396 HASTINGS LAW JOURNAL [Vol. 74:349
historically has been the FTC and DOJs agenda.
301
Similarly, when dealing with
children, or any persons who invest, trade, and earn digital assets online, the
issue of managing and handling such personsfinancial data becomes important.
Consumersfinancial data implicates matters like data portability
302
and open
banking standards,
303
which the CFPB is working on creating regulation for,
interpreting section 1033 of the Dodd-Frank Act.
304
Third, a new potential regulator should address privacy issues. The United
States does not have a federal consumer data privacy law, let alone a data
security law. Several states have started enacting their own laws and regulations,
with California,
305
Virginia,
306
Colorado,
307
and Utah
308
being the first four
states to pass such comprehensive data privacy legislation.
Fourth, a new potential regulator should address gambling laws. Gambling
is legal under U.S. federal law, but there are significant restrictions pertaining to
interstate and online gambling,
309
and each state is free to regulate or prohibit
the practice within its borders.
310
As for children playing online games that in
some aspects border gambling and focus on investing, earning, spending, and
trading digital assets on addictive platforms, gambling laws might not
301
. CFPB Orders Tech Giants To Turn Over Information on Their Payment System Plans, CONSUMER FIN.
PROT. BUREAU (Oct. 21, 2021), https://www.consumerfinance.gov/about-us/newsroom/cfpb-orders-tech-giants-
to-turn-over-information-on-their-payment-system-plans/.
302
. Gabriel Nicholas, Interoperability and Portability in the Wild, ENGELBERG CTR. ON INNOV. L. & POLY
19 (Apr. 2021), https://www.law.nyu.edu/sites/default/files/interoperability_and_portability_in_the_wild_
202104.pdf.
303
. Nizan Geslevich Packin, Show Me the (Data About the) Money!, 2020 UTAH L. REV. 1277, 1288
(examining consumersability to manage their financial dataan issue that has been unclear in the United States
for a long timeand exploring the roles of data aggregators, fintech companies, and consumers in managing
this data).
304
. 12 U.S.C. § 5301.
305
. CAL. CIV. CODE §§ 1798.100.199.100 (West 2022).
306
. VA. CODE ANN. §§59.1-575 to -585 (2022).
307
. COLO. REV. STAT. §§ 6-1-1301 to -1313 (2022).
308
. UTAH CODE ANN. §§ 13-61-101 to -404 (LexisNexis 2022).
309
. The Wire Act of 1961 outlaws the use of wire communication to make interstate bets or wagers for
sports betting and was primarily motivated to help states suppress organized criminal gambling. The Act was
intended to cover the use of telegraph wires; however, the government has extended it to cover internet
communications, too. Following a Fifth Circuit holding in In re Master-Card International, Inc., 313 F.3d 257
(5th Cir. 2002), that the law only applies specifically to sports betting and contests, the Department of Justice
(DOJ), which had originally confirmed this approach in a 2011 memorandum, retracted this view in 2018,
announcing that the law applies to all online gambling. See Elizabeth A. Walsh, In Re Mastercard International,
Inc.: The Inapplicability of the Wire Act to Traditional Casino-Style Games, 20 J. MARSHALL J. COMPUT. &
INFO. L. 445, 446 (2002); Natasha Bach, Justice Department Says All Online Gambling Is Illegal, FORTUNE (Jan.
15, 2019, 2:02 AM), https://fortune.com/2019/01/15/online-gambling-illegal-doj/. This opinion was challenged
by the New Hampshire Lottery Commission in the U.S. District Court for the District of New Hampshire, which
granted summary judgment against the government, holding that the law is limited to sports gambling and setting
aside the DOJ’s opinion. N.H. Lottery Comm’n v. Barr, 386 F. Supp. 3d 132 (D.N.H. 2019), aff’d in part and
vacated in part sub nom., N.H. Lottery Comm’n v. Rosen, 986 F.3d 38 (1st Cir. 2021).
310
. See generally Jordan Hollander, The House Always Wins: The World Trade Organization, Online
Gambling, and State Sovereignty, 12 RUTGERS J.L. & PUB. POLY 179, 182 (2015) (describing how almost all
other states permit some type of gambling, except for Utah and Hawaii, which prohibit all forms of gambling in
the state, with Utah even amending its criminal code to include prohibitions on internet gambling).
February 2023] FINANCIAL INCLUSION GONE WRONG 397
necessarily prove helpful in terms of offering protections. Indeed, most digital
platformsincluding fintech and DeFi apps and digital games with loot boxes
generally are not identifiable as gambling under most U.S. law.
311
Fifth, a new potential regulator could also address digital investor
protection and issues relating to nontraditional semi-securities laws, which
include issues governed by the SEC and FINRA, if relevant and overlapping
with the four other mentioned contexts. While regulating traditional financial
institutions dealing with minors who enter into potential broker-dealer
relationships can be challenging, doing so in connection with service providers
that offer less traditional services is much more complicated. Indeed, the
complexity and lack of clarity associated with some of the newer and more
innovative fintech and DeFi products and services, and the challenges involved
in addressing, understanding, and regulating them, led the SEC and CFTC in
April 2022 to announce that they would coordinate regulating crypto exchanges
of both securities and non-securities.
312
Therefore, a new agency with the new DNA of staff and commissioners
who are graduates of the multi-faceted digital environment is needed to apply
new legislation to modern digital realities. Alternatively, since the CFPBs scope
of authority overlaps the most with the issues described, designating it as the
primary regulatorand creating an interagency task force to coordinate
operations beyond its activitiesmight also prove effective. This is especially
true given President Bidens March 2022 executive order on the regulation of
crypto products and services, which directed the CFPB and FTC to study how
to police crypto transactions for fraud and abuse.
313
The order did so in light of
both agencies unique powers to protect consumers against unfair and
deceptiveacts and practices, and the CFPB’s additional authority to go after
abusive acts and practices.
314
The CFPB’s unique, broad enforcement
authority could therefore play a significant role in overseeing digital money and
crypto-related services and products in key areas like fraud protection and
consumer privacy.
315
CONCLUSION
In less than a century, the world has witnessed a dramatic shift from
scarcely granting children any rights to recognizing childrens rights in the
311
. Katlin D. Kiefer, From Video Gaming to Underage Gambling: Illinoiss Options in Addressing the
New Loot Box Monetization Model, 41 N. ILL. U. L. REV. 96, 105 (2021).
312
. See, e.g., Kevin Helms, SEC Chair Gensler Asks Staff To Collaborate with CFTC on Regulating Crypto
Exchanges, BITCOIN.COM (Apr. 5, 2022), https://news.bitcoin.com/sec-chair-gensler-asks-staff-to-collaborate-
with-cftc-on-regulating-crypto-exchanges/.
313
. Exec. Order No. 14,067, 87 Fed. Reg. 14143 (Mar. 9, 2022).
314
. Evan Weinberger, Crypto Order Pushes Bidens Consumer Watchdogs to More Oversight,
BLOOMBERG (Mar. 17, 2022, 3:00 AM), https://news.bloomberglaw.com/tech-and-telecom-law/crypto-order-
pushes-bidens-consumer-watchdogs-to-more-oversight.
315
. Id.
398 HASTINGS LAW JOURNAL [Vol. 74:349
formal language of laws and the judicial system. These rights include
empowering children to enter into contractual transactions, including financial
ones, with the permission of their guardians. However, allowing children to toy
with digital financial games and apps to invest, earn, and trade traditional and
cryptoasset products is far from ideal or wise, and probably not developmentally
appropriate or desired. Will doing so lead to a generation of financially literate
young adults, or will it lead to gambling addicts in debt with little appreciation
for smart investing, on top of other potential harms resulting from using
addictive digital services? It seems that the key to gaining the most from these
newly accessible fintech possibilities, as with many other areas of the law related
to childrens development, is creating a careful, strict design of the products and
services children have the legal capacity to access. This not only comports with
childrens law and rights, but also complies with general investor and consumer
protection legal principles.